Talents (Patch 1.2)

 Notable changes from previous patch In Spellbreak players can unlock unique Talents to use in combat. They serve to enable build customization and enhance a player's playstyle.
 * 3 New Talents
 * Finders Keepers buffed from 2 points to 1.
 * New effect: Chance to find Potions from Chests: +25%
 * Scavenging nerfed from 1 point to 2.
 * Fortitude buffed from 3 points to 2.
 * Fervor nerfed from 2 points to 3.
 * Escapist changed to:
 * Run Speed +3 On Damage Taken: Run Speed +1/2/3/5 (5s)
 * Thirsty changed from +50/60/75/100% to +35/50/65/90%.

The talents are divided into three categories: Mind, Body and Spirit. Players have a total of 6 Talent Points they can spend on 1 talent per category. Picking none of the Talents in a category is also an option.

Talents are active from the beginning of a match and may be upgraded up to 3 times, indicated by the small circles around their icon. They are upgraded by reading Scrolls  of the same category as a selected talent. (E.g. reading a Body Scroll will upgrade the player's chosen talent from the Body category.)

Scrolls are primarily found in Chests, and exiled players will drop one they have read at random. Six talents are unlocked by default, the rest are unlocked by reaching Mastery Rank 3 or 6 with a specific Class. Once unlocked they may be used with any Class.