Classes

Players pick a Class before each match. The class they choose dictates their skills, allowing for unique builds and playstyles.

Each class is centered around an element, and will empower that element's corresponding Gauntlet. The element also determines their Spells & Sorceries starting Gauntlet.

Players start at level 1, meaning they have access to their first skill immediately. Three additional skills will be unlocked in chronological order as the match progresses.

In Battle Royale, the Spellstorm will slowly enclose an ever shrinking safe zone. Each time the player enters a new safe zone they will level up, unlocking the next skill for their chosen class. Players can also unlock a level 1 skill from a different class by visiting Shrines.

In Dominion, all players will level up as the match progresses at minutes 2, 4, and 8. The player gains XP based on Accolades earned during the match, progressing in both their Mage Rank & Class Mastery Rank.

Only the Pyromancer Class is unlocked by default, the rest unlock at specific Mage Ranks. Advancing your Class Mastery Ranks will both unlock new Talents and various Cosmetics.