Classes (Patch .38)



 Notable changes from previous patch In Spellbreak, the player chooses a Class to play as before every match start.
 * Frostborn: Icicle & Tundra Skills
 * Ice Skating on Ice Trails is now 15% faster.
 * Flash Freeze now freezes 25% faster.
 * Flash Freeze duration reduced from 6s to 3s.
 * Pyromancer: Firefly & Conflagration Skills
 * Toxicologist:
 * Toxic Puddles no longer apply Corrosion.
 * Toxic Cloud cooldown increased from 10s to 15s
 * Stoneshaper: Boulderfall cast time reduced from 1.4s to 1.0s
 * Tempest: Wind Surge & Squall Skills

The class they choose will give them access to different skills, augmenting the player's character for different builds and unique playstyles.

Each class is centered around an element, and will empower the player's corresponding Gauntlet. At match start they are equipped with a  Common   Gauntlet correlating with the element of their chosen class.

Each class comes with a level 1 skill that they immediately start with, which modifies their Gauntlet's Spell.

Three additional skills will be unlocked in chronological order as the match progresses. During the match, the Spellstorm will slowly enclose an ever shrinking safe zone.

Each time a player enters a new safe zone they will level up and unlock the next skill for their chosen class.

At the end of a match the player will gain XP, progressing in both their Mage Rank & Class Mastery Rank.

Reaching higher Class Mastery Ranks will unlock various cosmetics in the player's Collection.