Equipment (Patch .20)



 Notable changes from previous patch Players have access to a variety of equipment in Spellbreak to modify and enable their activated abilities (Gauntlets and Runes).
 * Behemoth Amulet nerfed
 * Behemoth Belt nerfed
 * Spiked boots buffed
 * Scribe boots removed
 * Boots of the Mouse reworked
 * Invisibility Rune buffed
 * Teleport Rune buffed
 * Chronomaster Rune buffed
 * Wolf's Blood Rune nerfed

Equipment also augments a player's offense, defense, and mobility (Amulets, Belts, and Boots).

Players start the game with a baseline max health value of 100, a max mana value of 100, and a max armor value of 75.

Runes
Runes grant access to a third activated ability which provides non-damaging utility, primarily mobility.

Consumables
Consumables grants the user a regenerative buff for 10 seconds after a short channel. They can be used while at full health / armor. The player can't sprint, but can move, crouch and loot while channeling. Doesn't break invisibility. Casting any Spells, Sorceries, activating Runes or taking direct damage from another player will cancel the channel.