Equipment (Patch .28)



 Notable changes from previous patch Players have access to a variety of equipment in Spellbreak to modify and enable their Spells, Sorceries and Rune abilities. Equipment generally augments a player's offense, defense, and mobility (Amulets, Belts, and Boots respectively).
 * Movement Speed units changed from % to flat
 * Baseline Rare and Epic rarity Amulets, Belts & Boots removed
 * Survivor Set removed
 * Mender Set added
 * Chronomaster Rune reworked
 * Potions can no longer be used while at full hp / armor

Equipment can be found all across the Hollow Lands, but is primarily found inside chests stored in castles and villages.

However, only equipment of at least Rare rarity has unique abilities attached to them, with the exception of runes.

Players start the game with a baseline max health value of 100, a max mana value of 100, and a max armor value of 20.

These values can be changed with through a variety of equipment listed below and specific Scrolls such as Stoneshaper's Flesh to Stone, or Tempest's  Slipstream.

Players have 4 inventory slots available. Consumables can stack up to 2 in one inventory slot.

Chests
Note: Additional equipment found through Scavenger's  Finders Keepers will always be of random rarity regardless of the chest opened.

Runes
Runes grant access to a third activated ability which provides non-damaging utility, primarily mobility.

Consumables
Consumables grants the user a regenerative buff for 10 seconds after a short channel. The player can't sprint, but can move, crouch and loot while channeling. Doesn't break invisibility. Casting any Spells, Sorceries, activating Runes or taking direct damage from another player will cancel the channel.