Classes (Pre-Patch .14)

  Note: Prior to .14 Spellbreak went through major changes biweekly. As the game was heavily under NDA at the time, information is scarce on the oldest iterations of Class Scrolls. In Spellbreak, the player can simultaneously choose to play as two of eleven classes that has access to different scrolls that augment the player's character for different builds and playstyles. Two gauntlets of the same element may be equipped.

Each class comes with a passive that they immediately start with, and three upgradable scrolls.

Over the course of the match, upon collecting a Skill Point the player will be presented with two random scrolls - one from each selected class.

The skill point can be used to unlock / upgrade only one of these two scrolls. A new selection of scrolls will appear with every subsequent skill point earned.

Each scroll must be unlocked with a skill point before it can be upgraded further.

There are 3 ways to acquire Skill Points:


 * 1) Enter a new safe zone.
 * 2) Open a Shrine. (Later renamed to Mana Vault)
 * 3) Exile opponents while having ScavengerOld.jpg Scavenger's Scavenger_Scroll_2.jpg Vivisection scroll unlocked.

Players start the game with a baseline max health value of 100, a max mana value of 100, and a max armor value of 75.

These values can be changed with a variety of Equipment and selectable scrolls like Stoneshaper's Flesh to Stone.