Clash (Patch 1.2)



Clash is a now retired team deathmatch-style game mode where two teams of up to 9 players are pitted against each other, in a race to reach the required score and win the game.

At match start the map is divided into two halves with an equal amount of portals for each team to choose from.

Additionally, the first safe zone starts out much smaller, but will not shrink as much compared to Battle Royale.

Each team is made up of up to 3 squads, with the required score being equal to 3 times the total player count at match start.

So for a full lobby of 18 players, the required score will be 54.

Each exile will add one point to the score of the exiling team.

Matches will end prematurely by "mercy ruling" if one team is ahead by 20 points.

Upon being exiled the player will drop all their equipment + a random read Scroll as per usual, but it despawns after 45 seconds.

They will then respawn and drop from a random portal within the current safe zone wiith full health and armor, duplicate equipment and 2x  Armor Shards in their inventory.

However, one should expect to be exiled often as there are no Consumables to be found except through the  Finders Keepers Talent.

Finally, Mana Vaults spawn considerably more frequently.