Talents (Patch 3.1)



 Notable changes from previous patch In Spellbreak players can unlock unique Talents to use in combat. They serve to enhance build customization and different playstyles.
 * Massive Talent System Changes
 * Every talent has been changed, they will not be listed here. read the full Chapter 2 Patch Notes instead.
 * '''Players now have 7 talent points to spend, up for 6.
 * '''3 new 1-cost talents, for a total of 21 talents up from 18.
 * Talents now unlock at mastery ranks 3, 5, and 7.
 * '''Following Talents have been removed / replaced:
 * Escapist
 * Fervor
 * Finders Keepers
 * Focused Mana
 * Harmony
 * Recklessness
 * Recovery
 * Scavenging

The talents are divided into three categories: Mind, Body and Spirit.

Players have a total of 7 Talent Points they can spend on 1 talent per category. Picking none of the Talents in a category is also an option.

Talents are active from the beginning of a match and may be upgraded up to 3 times, indicated by the small circles around their icon. They are upgraded by reading Scrolls of the same category. (E.g. reading a Body Scroll will upgrade the player's chosen talent from the Body category.)

Scrolls are primarily found in Chests or from enemy Breakers who drop one they've read at random on exile.

1-cost talents are unlocked by default, the rest unlock by reaching Mastery Rank 3, 5 or 7 with a specific Class. Once unlocked they may be used with any Class. For build inspiration, check out the Random Build Generator.