Template:Gauntlets 2.1

{| class="wikitable" style="background: black; color: white; text-align: center; border: 3px solid #7af1f1;"
 * style="background: rgba(122, 241, 241, 0.20); border: 0px solid black; width: 6%" | Frost Gauntlet.png
 * style="background: rgba(122, 241, 241, 0.20); border: 0px solid black;" colspan="5" | Frost Gauntlet
 * style="background: linear-gradient(to left, rgba(122, 241, 241, 0.7), rgba(122, 241, 241, 0.87), rgba(122, 241, 241, 0.87), rgba(122, 241, 241, 0.7)); color:black;" |Spell
 * style="background: linear-gradient(to right, rgba(122, 241, 241, 0.7), rgba(122, 241, 241, 0.8)); border-right: 0px solid black;" |Ice Lance.png
 * colspan="3" style="background: linear-gradient(to left, rgba(122, 241, 241, 0.8), rgba(122, 241, 241, 0.9), rgba(122, 241, 241, 0.8)); border-left: 0px solid black; border-right: 0px solid black; color:black;" |Ice Lance
 * style="background: linear-gradient(to right, rgba(122, 241, 241, 0.8), rgba(122, 241, 241, 0.7)); border-left: 0px solid black;" |
 * Description
 * colspan="5" |Charge and unleash a deadly shard of ice. Charging decreases Run Speed, but increases Ice Lance's mana cost, velocity and damage (full at 1.75 s). Charge-up is audible to nearby players.
 * Rarities
 * style="width: 14%" |
 * style="color:rgba(153, 255, 102, 0.9); width: 14%"|Uncommon
 * style="width: 14%" |
 * style="width: 14%" |
 * style="width: 14%" |
 * Mana Cost||30 - 60||27 - 54||24 - 48||21 - 42||20 - 40
 * Damage||15 - 45||19 - 57||21 - 63|| style="white-space: nowrap;" |22 - 66||24 - 72
 * Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS
 * Mana Cost||30 - 60||27 - 54||24 - 48||21 - 42||20 - 40
 * Damage||15 - 45||19 - 57||21 - 63|| style="white-space: nowrap;" |22 - 66||24 - 72
 * Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS
 * Damage||15 - 45||19 - 57||21 - 63|| style="white-space: nowrap;" |22 - 66||24 - 72
 * Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS
 * Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS


 * Video
 * colspan="5" |
 * style="background: linear-gradient(to left, rgba(122, 241, 241, 0.7), rgba(122, 241, 241, 0.87), rgba(122, 241, 241, 0.87), rgba(122, 241, 241, 0.7)); color:black;" |Sorcery
 * style="background: linear-gradient(to right, rgba(122, 241, 241, 0.7), rgba(122, 241, 241, 0.8)); border-right: 0px solid black;" |Flash Freeze.png
 * colspan="3" style="background: linear-gradient(to left, rgba(122, 241, 241, 0.8), rgba(122, 241, 241, 0.9), rgba(122, 241, 241, 0.8)); border-left: 0px solid black; border-right: 0px solid black; color:black;" |Flash Freeze
 * style="background: linear-gradient(to right, rgba(122, 241, 241, 0.8), rgba(122, 241, 241, 0.7)); border-left: 0px solid black;" |
 * Description
 * colspan="5" |Chill the area around you, slowing opponents inside of it by up to 50% over 1.5 seconds before them. The edge of the area blocks Fire / Wind / Lightning projectiles. (6 m radius)
 *  Cooldown
 * 15 s
 * Duration
 * 3 s
 * Freeze Duration
 * 2 s
 * 3 s
 * Freeze Duration
 * 2 s


 *  Video
 * colspan="5" |


 * }

{| class="wikitable" style="background: black; color: white; text-align: center; border: 3px solid #4169E1;"
 * style="background: rgba(65, 105, 225, 0.20); border: 0px solid black; width: 6%" |Lightning Gauntlet.png
 * style="background: rgba(65, 105, 225, 0.20); border: 0px solid black;" |
 * style="background: rgba(65, 105, 225, 0.20); border: 0px solid black;" colspan="3" | Lightning Gauntlet
 * style="background: rgba(65, 105, 225, 0.20); border: 0px solid black;" |
 * style="background: linear-gradient(to left, rgba(65, 105, 225, 0.7), rgba(65, 105, 225, 0.9), rgba(65, 105, 225, 0.9), rgba(65, 105, 225, 0.7)); color:black;" |Spell
 * style="background: linear-gradient(to right, rgba(65, 105, 225, 0.7), rgba(65, 105, 225, 0.8)); border-right: 0px solid black;" |Lightning Bolt.png
 * colspan="3" style="background: linear-gradient(to left, rgba(65, 105, 225, 0.8), rgba(65, 105, 225, 0.9), rgba(65, 105, 225, 0.8)); border-left: 0px solid black; border-right: 0px solid black; color:black;" |Lightning Bolt
 * style="background: linear-gradient(to right, rgba(65, 105, 225, 0.8), rgba(65, 105, 225, 0.7)); border-left: 0px solid black;" |
 * Description
 * colspan="5" |Rapidly fire lightning bolts at your opponents after a 0.4 s delay. Projectile spread increases during cast, excluding the first bolt. Damage falls off between 8 m - 34 m.
 * Rarities
 * style="width: 14%" |
 * style="color:rgba(153, 255, 102, 0.9); width: 14%"|Uncommon
 * style="width: 14%" |
 * style="width: 14%" |
 * style="width: 14%" |
 * Mana Cost||9||9||9||8||8
 * Damage||5 - 7||6 - 8||6 - 9||7 - 9||7 - 10
 * Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS
 * Mana Cost||9||9||9||8||8
 * Damage||5 - 7||6 - 8||6 - 9||7 - 9||7 - 10
 * Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS
 * Damage||5 - 7||6 - 8||6 - 9||7 - 9||7 - 10
 * Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS
 * Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS


 * Video
 * colspan="5" |
 * style="background: linear-gradient(to left, rgba(65, 105, 225, 0.7), rgba(65, 105, 225, 0.9), rgba(65, 105, 225, 0.9), rgba(65, 105, 225, 0.7)); color:black;" |Sorcery
 * style="background: linear-gradient(to right, rgba(65, 105, 225, 0.7), rgba(65, 105, 225, 0.8)); border-right: 0px solid black;" |Lightning Strike.png
 * colspan="3" style="background: linear-gradient(to left, rgba(65, 105, 225, 0.8), rgba(65, 105, 225, 0.9), rgba(65, 105, 225, 0.8)); border-left: 0px solid black; border-right: 0px solid black; color:black;" |Lightning Strike
 * style="background: linear-gradient(to right, rgba(65, 105, 225, 0.8), rgba(65, 105, 225, 0.7)); border-left: 0px solid black;" |
 * Description
 * colspan="5" |Summon a lightning strike after a delay of 0.9 seconds. Damages and applies to opponents hit. Can target caster. (5.75 m radius)
 * Cooldown
 * 15 s
 * colspan="2" |Range
 * colspan="2" |28 m
 * Damage
 * 20
 * colspan="2" |Shock Duration
 * colspan="2" |2 s
 * Damage
 * 20
 * colspan="2" |Shock Duration
 * colspan="2" |2 s


 * Video
 * colspan="5" |


 * }

{| class="wikitable" style="background: black; color: white; text-align: center; border: 3px solid #e85834;"
 * style="background: rgba(251, 114, 55, 0.20); border: 0px solid black; width: 6%" |Fire Gauntlet.png
 * style="background: rgba(251, 114, 55, 0.20); border: 0px solid black;" colspan="5" | Fire Gauntlet
 * style="background: linear-gradient(to left, rgba(251, 114, 55, 0.7), rgba(251, 114, 55, 0.95), rgba(251, 114, 55, 0.95), rgba(251, 114, 55, 0.7)); color:black;" |Spell
 * style="background: linear-gradient(to right, rgba(251, 114, 55, 0.7), rgba(251, 114, 55, 0.8)); border-right: 0px solid black;" |Fireball.png
 * colspan="3" style="background: linear-gradient(to left, rgba(251, 114, 55, 0.8), rgba(251, 114, 55, 0.95), rgba(251, 114, 55, 0.8)); border-left: 0px solid black; border-right: 0px solid black; color:black;" |Fireball
 * style="background: linear-gradient(to right, rgba(251, 114, 55, 0.8), rgba(251, 114, 55, 0.7)); border-left: 0px solid black;" |
 * Description
 * colspan="5" |Send a scorching ball of fire flying towards your opponents. Explodes on contact, dealing damage based on proximity to center of explosion. Creates a lingering for 6 seconds if it hits the ground. Can damage caster.
 * Rarities
 * style="width: 14%" |
 * style="color:rgba(153, 255, 102, 0.9); width: 14%"|Uncommon
 * style="width: 14%" |
 * style="width: 14%" |
 * style="width: 14%" |
 * Mana Cost||20||18||17||16||15
 * Damage||8 - 25||8 - 30||8 - 34|| style="white-space: nowrap;" |8 - 36||8 - 38
 * Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS
 * Mana Cost||20||18||17||16||15
 * Damage||8 - 25||8 - 30||8 - 34|| style="white-space: nowrap;" |8 - 36||8 - 38
 * Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS
 * Damage||8 - 25||8 - 30||8 - 34|| style="white-space: nowrap;" |8 - 36||8 - 38
 * Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS
 * Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS


 * Video
 * colspan="5" |
 * style="background: linear-gradient(to left, rgba(251, 114, 55, 0.7), rgba(251, 114, 55, 0.95), rgba(251, 114, 55, 0.95), rgba(251, 114, 55, 0.7)); color:black;" |Sorcery
 * style="background: linear-gradient(to right, rgba(251, 114, 55, 0.7), rgba(251, 114, 55, 0.8)); border-right: 0px solid black;" |Flamewall.png
 * colspan="3" style="background: linear-gradient(to left, rgba(251, 114, 55, 0.8), rgba(251, 114, 55, 0.95), rgba(251, 114, 55, 0.8)); border-left: 0px solid black; border-right: 0px solid black; color:black;" |Flamewall
 * style="background: linear-gradient(to right, rgba(251, 114, 55, 0.8), rgba(251, 114, 55, 0.7)); border-left: 0px solid black;" |
 * Description
 * colspan="5" |Conjure a wall of fire perpendicular to caster. Damages and applies to opponents hit for 2 seconds. Blocks Ice / Toxic projectiles. Can damage (but not ignite) caster.
 * Cooldown
 * 15 s
 * Duration
 * 15 s
 * Range
 * 28 m
 * DPS
 * 12 (6 per tick)
 * colspan="1" |Ignite DPS
 * colspan="3" |4 (4 per tick)
 * DPS
 * 12 (6 per tick)
 * colspan="1" |Ignite DPS
 * colspan="3" |4 (4 per tick)


 * Video
 * colspan="5" |


 * }

{| class="wikitable" style="background: black; color: white; text-align: center; border: 3px solid #31ad23;"
 * style="background: rgba(49, 173, 35, 0.20); border: 0px solid black; width: 6%" |Toxic Gauntlet.png
 * style="background: rgba(49, 173, 35, 0.20); border: 0px solid black;" |
 * style="background: rgba(49, 173, 35, 0.20); border: 0px solid black;" colspan="3" | Toxic Gauntlet
 * style="background: rgba(49, 173, 35, 0.20); border: 0px solid black;" |
 * style="background: linear-gradient(to left, rgba(49, 173, 35, 0.7), rgba(49, 173, 35, 0.95), rgba(49, 173, 35, 0.95), rgba(49, 173, 35, 0.7)); color:black;" |Spell
 * style="background: linear-gradient(to right, rgba(49, 173, 35, 0.7), rgba(49, 173, 35, 0.8)); border-right: 0px solid black;" |Toxic Spray.png
 * colspan="3" style="background: linear-gradient(to left, rgba(49, 173, 35, 0.8), rgba(49, 173, 35, 0.95), rgba(49, 173, 35, 0.8)); border-left: 0px solid black; border-right: 0px solid black; color:black;" |Toxic Spray
 * style="background: linear-gradient(to right, rgba(49, 173, 35, 0.8), rgba(49, 173, 35, 0.7)); border-left: 0px solid black;" |
 * Description
 * colspan="5" |Spray 10 toxic streams in front of you. Deals damage based on the number of projectiles hit [1/4/7/9]. Any toxic damage done applies.
 * Rarities
 * style="width: 14%" |
 * style="color:rgba(153, 255, 102, 0.9); width: 14%"|Uncommon
 * style="width: 14%" |
 * style="width: 14%" |
 * style="width: 14%" |
 * Mana Cost||20||18||17||16||15
 * Total On-Hit Damage||7/14/22/30||8/17/26/36||9/19/30/41||10/20/31/43||11/22/34/46
 * Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS
 * Mana Cost||20||18||17||16||15
 * Total On-Hit Damage||7/14/22/30||8/17/26/36||9/19/30/41||10/20/31/43||11/22/34/46
 * Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS
 * Total On-Hit Damage||7/14/22/30||8/17/26/36||9/19/30/41||10/20/31/43||11/22/34/46
 * Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS
 * Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS


 * Video
 * colspan="5" |
 * style="background: linear-gradient(to left, rgba(49, 173, 35, 0.7), rgba(49, 173, 35, 0.9), rgba(49, 173, 35, 0.9), rgba(49, 173, 35, 0.7)); color:black;" |Sorcery
 * style="background: linear-gradient(to right, rgba(49, 173, 35, 0.7), rgba(49, 173, 35, 0.8)); border-right: 0px solid black;" |Toxic Cloud.png
 * colspan="3" style="background: linear-gradient(to left, rgba(49, 173, 35, 0.8), rgba(49, 173, 35, 0.9), rgba(49, 173, 35, 0.8)); border-left: 0px solid black; border-right: 0px solid black; color:black;" |Toxic Cloud
 * style="background: linear-gradient(to right, rgba(49, 173, 35, 0.8), rgba(49, 173, 35, 0.7)); border-left: 0px solid black;" |
 * Description
 * colspan="5" |Toss a toxic glob that expands into a toxic cloud on impact. Damages and applies to opponents hit for 3 seconds. Can damage (but not corrode) caster.
 * Cooldown
 * 15 s
 * colspan="2" |Duration
 * colspan="2" |5 s
 * DPS
 * 12 (6 per tick)
 * colspan="2" |Corrosion DPS
 * colspan="2" |4 (4 per tick) to armor only
 * DPS
 * 12 (6 per tick)
 * colspan="2" |Corrosion DPS
 * colspan="2" |4 (4 per tick) to armor only


 * Video
 * colspan="5" |


 * }

{| class="wikitable" style="background: black; color: white; text-align: center; border: 3px solid #b35900;"
 * style="background: rgba(179, 89, 0, 0.20); border: 0px solid black; width: 6%" |Stone Gauntlet.png
 * style="background: rgba(179, 89, 0, 0.20); border: 0px solid black;" |
 * style="background: rgba(179, 89, 0, 0.20); border: 0px solid black;" colspan="3" | Stone Gauntlet
 * style="background: rgba(179, 89, 0, 0.20); border: 0px solid black;" |
 * style="background: linear-gradient(to left, rgba(179, 89, 0, 0.7), rgba(179, 89, 0, 0.9), rgba(179, 89, 0, 0.9), rgba(179, 89, 0, 0.7)); color:black;" |Spell
 * style="background: linear-gradient(to right, rgba(179, 89, 0, 0.7), rgba(179, 89, 0, 0.8)); border-right: 0px solid black;" |Shockwave.png
 * colspan="3" style="background: linear-gradient(to left, rgba(179, 89, 0, 0.8), rgba(179, 89, 0, 0.9), rgba(179, 89, 0, 0.8)); border-left: 0px solid black; border-right: 0px solid black; color:black;" |Shockwave
 * style="background: linear-gradient(to right, rgba(179, 89, 0, 0.8), rgba(179, 89, 0, 0.7)); border-left: 0px solid black;" |
 * Description
 * colspan="5" |Cause an eruption of fast-moving earth along the ground, passing through and dealing damage to opponents. Being grounded is a requirement to cast. Travels down slopes easier than upward slopes. Damage falls off between 25 m - 40 m.
 * Rarities
 * style="width: 14%" |
 * style="color:rgba(153, 255, 102, 0.9); width: 14%"|Uncommon
 * style="width: 14%" |
 * style="width: 14%" |
 * style="width: 14%" |
 * Mana Cost||25||23||21||20||19
 * Damage||15 - 30||19.5 - 39||21 - 42||22 - 44||22.5 - 45
 * Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS
 * Mana Cost||25||23||21||20||19
 * Damage||15 - 30||19.5 - 39||21 - 42||22 - 44||22.5 - 45
 * Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS
 * Damage||15 - 30||19.5 - 39||21 - 42||22 - 44||22.5 - 45
 * Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS
 * Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS


 * Video
 * colspan="5" |
 * style="background: linear-gradient(to left, rgba(179, 89, 0, 0.7), rgba(179, 89, 0, 0.9), rgba(179, 89, 0, 0.9), rgba(179, 89, 0, 0.7)); color:black;" |Sorcery
 * style="background: linear-gradient(to right, rgba(179, 89, 0, 0.7), rgba(179, 89, 0, 0.8)); border-right: 0px solid black;" |Boulderfall.png
 * colspan="3" style="background: linear-gradient(to left, rgba(179, 89, 0, 0.8), rgba(179, 89, 0, 0.9), rgba(179, 89, 0, 0.8)); border-left: 0px solid black; border-right: 0px solid black; color:black;" |Boulderfall
 * style="background: linear-gradient(to right, rgba(179, 89, 0, 0.8), rgba(179, 89, 0, 0.7)); border-left: 0px solid black;" |
 * Description
 * colspan="5" |Throw a massive boulder towards your opponent that explodes on impact, dealing damage based on time in the air and proximity to center of explosion. Can damage caster.
 * Cooldown
 * colspan="2" |10 s
 * Damage
 * colspan="2" |20 - 50
 * colspan="2" |10 s
 * Damage
 * colspan="2" |20 - 50


 * Video
 * colspan="5" |


 * }

{| class="wikitable" style="background: black; color: white; text-align: center; border: 3px solid #e6deb2;"
 * style="background: rgba(230, 222, 178, 0.20); border: 0px solid black; width: 6%" |Wind Gauntlet.png
 * style="background: rgba(230, 222, 178, 0.20); border: 0px solid black;" |
 * style="background: rgba(230, 222, 178, 0.20); border: 0px solid black;" colspan="3" | Wind Gauntlet
 * style="background: rgba(230, 222, 178, 0.20); border: 0px solid black;" |
 * style="background: linear-gradient(to left, rgba(230, 222, 178, 0.7), rgba(230, 222, 178, 0.9), rgba(230, 222, 178, 0.9), rgba(230, 222, 178, 0.7)); color:black;" |Spell
 * style="background: linear-gradient(to right, rgba(230, 222, 178, 0.7), rgba(230, 222, 178, 0.8)); border-right: 0px solid black;" |Wind Shear.png
 * colspan="3" style="background: linear-gradient(to left, rgba(230, 222, 178, 0.8), rgba(230, 222, 178, 0.9), rgba(230, 222, 178, 0.8)); border-left: 0px solid black; border-right: 0px solid black; color:black;" |Wind Shear
 * style="background: linear-gradient(to right, rgba(230, 222, 178, 0.8), rgba(230, 222, 178, 0.7)); border-left: 0px solid black;" |
 * Description
 * colspan="5" |Rapidly summon gusts of wind to damage your opponents and deflect their spells. Damage falls off between 5 m - 20 m.
 * Rarities
 * style="width: 14%" |
 * style="color:rgba(153, 255, 102, 0.9); width: 14%"|Uncommon
 * style="width: 14%" |
 * style="width: 14%" |
 * style="width: 14%" |
 * Mana Cost||9||9||9||8||8
 * Damage||3 - 7||3 - 9||3 - 10||4 - 11||4 - 12
 * Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS
 * Mana Cost||9||9||9||8||8
 * Damage||3 - 7||3 - 9||3 - 10||4 - 11||4 - 12
 * Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS
 * Damage||3 - 7||3 - 9||3 - 10||4 - 11||4 - 12
 * Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS
 * Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS||Gauntlet DPS


 * Video
 * colspan="5" |
 * style="background: linear-gradient(to left, rgba(230, 222, 178, 0.7), rgba(230, 222, 178, 0.9), rgba(230, 222, 178, 0.9), rgba(230, 222, 178, 0.7)); color:black;" |Sorcery
 * style="background: linear-gradient(to right, rgba(230, 222, 178, 0.7), rgba(230, 222, 178, 0.8)); border-right: 0px solid black;" |Tornado.png
 * colspan="3" style="background: linear-gradient(to left, rgba(230, 222, 178, 0.8), rgba(230, 222, 178, 0.9), rgba(230, 222, 178, 0.8)); border-left: 0px solid black; border-right: 0px solid black; color:black;" |Tornado
 * style="background: linear-gradient(to right, rgba(230, 222, 178, 0.8), rgba(230, 222, 178, 0.7)); border-left: 0px solid black;" |
 * Description
 * colspan="5" |Conjure a tornado to pull your opponents in towards its vortex. Pulls airborne opponents harder. Can pull caster. (13 m radius)
 * Cooldown
 * 15 s
 * Duration
 * 4 s
 * Range
 * 28 m
 * 4 s
 * Range
 * 28 m


 * Video
 * colspan="5" |


 * }