Map

Map
I am planning to add information about the map here. along with pictures of the different types of chests, Shrines, portal spawns, the map's general architecture, including but not limited to bridges, castles, the weird rocky outlands at the edge of the maps, and the villages.

Architecture
The castles and villages' style is a hybrid between nordic and japanese architecture

Lobby
The Lobby is where every mage will be summoned to before the match begins. Here you can get familiar with your squad mates, test all the gauntlets and equipment, and decide on your classes for the match. Once 6 players are in the lobby, the match countdown will start. The countdown will start at 180 seconds, then be lowered to 90 seconds at 15 players, 30 seconds at 30 players.

Once the match starts, players will have 20 seconds to choose a portal to drop from. " portals indicates that another player has chosen said port In Squads, players will drop together by default, and can move their squad's spawn portal by right clicking. Read more in combat.

History
Spellbreak is set in an area once known as the Highlands and now known only as the Hollow Lands. The various fights for power and treasure take place after an event called the Fracture. The Fracture and the Spellstorm that came along with it changed the face of the Highlands forever and made the not just uninhabitable but lethal to the former denizens. Garrick has written some of the important history related to the Fracture in Garrick's Journal.

Geography
The current state of the Highlands is known to most breakers through crudely shared maps. The Highlands, however, have been separated from the rest of the world for at least 2 generations. Who knows what else may lurking in a world overridden by elemental magic?