Classes

In Spellbreak, the player chooses a Class to play as before every match start.

The class they choose will give them access to different skills, augmenting the player's character for different builds and unique playstyles.

Each class is centered around an element, and will empower that element's corresponding Gauntlet. At match start they are equipped with a Gauntlet correlating with the element of their chosen class.

Players start at level 1, meaning they have access to their first skill immediately.

Three additional skills will be unlocked in chronological order as the match progresses. In Battle Royale, the Spellstorm will slowly enclose an ever shrinking safe zone.

Each time the player enters a new safe zone they will level up, unlocking the next skill for their chosen class.

In Dominion, all players will level up as the match progresses at minutes 2, 4, and 8.

The player gains XP based on Accolades earned during the match, progressing in both their Mage Rank & Class Mastery Rank.

The Pyromancer Class is unlocked by default, the rest unlock at specific Mage Ranks, whilst Class Mastery Ranks unlock various Cosmetics.