Classes (Patch .14)

__NOINDEX__  Notable changes from previous patch In Spellbreak, the player can simultaneously choose to play as two of eleven classes that has access to different scrolls that augment the player's character for different builds and playstyles. Two gauntlets of the same element may be equipped.
 * Bulwark: Transference Scroll
 * Scavenger:
 * Vivisection Scroll moved to Zealot Class.
 * New Finest Wares Scroll
 * Zealot:
 * Runic Sacrifice replaced with Vivisection Scroll.
 * Blood Armor & Penitence Scrolls
 * Conduit: Charged Rune & Lightning Rod Scrolls
 * Tempest: Slipstream Scroll
 * Frostborn: Cold Snap & Chilling Effect Scrolls
 * Toxicologist: All Scrolls except Vanishing Mists
 * Stoneshaper: All Scrolls except Earthbind
 * Scholar:
 * Cram Sessions replaced with new Updated Translations Scroll
 * Speed Reading replaced with new Runic Confusion Scroll
 * Crack Shot: Unknown Scroll replaced with Steady Aim Scroll

Each class comes with a passive that they immediately start with, and three upgradable scrolls.

Over the course of the match, upon collecting a Skill Point the player will be presented with two random scrolls - one from each selected class.

The skill point can be used to unlock / upgrade only one of these two scrolls. A new selection of scrolls will appear with every subsequent skill point earned.

Each scroll must be unlocked with a skill point before it can be upgraded further.

There are 3 ways to acquire Skill Points:


 * 1) Enter a new safe zone.
 * 2) Open a Shrine. (Later renamed to Mana Vault)
 * 3) Exile opponents while having the Zealot.jpg Zealot's Zealot_Scroll_3.jpg Vivisection scroll.

Players start the game with a baseline max health value of 100, a max mana value of 100, and a max armor value of 75.

These values can be changed with a variety of Equipment and selectable scrolls like Stoneshaper's Flesh to Stone.