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== F-15 Pyromancer ==
 
== F-15 Pyromancer ==
   

Revision as of 21:56, 30 October 2021

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F-15 Pyromancer

Pyromancer
Pyromancer
Fire Flight Toxic
Fire Gauntlet 3.1
Fire Gauntlet 3.1
Flight Rune
Flight Rune
Toxic Gauntlet 3.1
Toxic Gauntlet 3.1
Tracking Dexterity Thirsty
Tracking
Tracking
Dexterity
Dexterity
Thirsty
Thirsty
Created by Skolander

This is currently my favorite build in Chapter 3.

It is a late game build that is very reliant on scrolls as well as a high rarity Flight Rune.

All of your talents will at least double, sometimes triple in effectiveness once maxed compared to the early game.

Luckily Pyro is pretty strong in its own right early on, due to Pyromancer Skill1 Combust and the infamous Dragonfire combo we all know and love. (or hate)

When choosing your portal, consider whether you want the Toxic, Frost or Stone Shrine buff. Which one you pick up is personal preference, but the Stone one can almost always be obtained due to its map location.

Now onto the playstyle of the build! You want to use your Flight Rune preemptively to get high in the air before engaging. Do small Levitate taps and stop your fall by aiming a sorcery to hover and stay in the air for as long as possible while spamming fireballs.

Don't forget to use your Flamewall on the way down, as it spawns on the ground regardless of high up you are. It can also serve to trick your opponent into thinking you're nearby. Only use the Dragonfire combo once you're closer / have been spotted.

Once you're on the ground, assess whether they are low enough for you to go in for the kill. Make the most out of Tracking's wallhack to sneak up on your opponent without being seen in order to finish them off. They will rarely realise you are tracking, and this allows you to get free hits off while they are trying to heal.

Should you find yourself needing to heal, Pyromancer Skill2 Firefly to safety and chuck pots like there's no tomorrow with Thirsty. Tracking should make this safer to do as well. Once Flight is up again do a flight cancel to start retaliating with Fireballs as soon as possible.

That's it for my F-15 Pyro guide, hope you have success with it. It's not the strongest build out there of course, but it sure is a blast. (pun intended) Template:Build End

Tanky Stoneshaper

Stoneshaper
Stoneshaper
Stone Springstep Fire
Stone Gauntlet 3.1
Stone Gauntlet 3.1
Springstep Rune
Springstep Rune
Fire Gauntlet 3.1
Fire Gauntlet 3.1
Hardened Tough Vampiric
Hardened
Hardened
Tough
Tough
Vampiric
Vampiric
Created by JabbaOrme

This is an incredible big tank build, with the chariot of fire as your main combo. With you able to give yourself armor as a skill, the vampiric talent gives you heal mid-fight, and Tough allows more armor, so more hits. Hardened allows less stun, and you won´t light yourself on fire when using fire+ground. The rune could be anything, in theory, I chose to use Springstep for more dodge ability. Template:Build End

OP as heck glass cannon

Pyromancer
Pyromancer
Fire Wolf's Blood Wind
Fire Gauntlet 3.1
Fire Gauntlet 3.1
Wolf's Blood Rune
Wolf's Blood Rune
Wind Gauntlet 3.1
Wind Gauntlet 3.1
Spellslinger Wellspring Gilded
Spellslinger
Spellslinger
Wellspring
Wellspring
Gilded
Gilded
Created by Candiappl

This build is a very popular build, and I thought I should type down my take on it. This build is primarily focused on exiling and damaging your opponents. Use Flamewall + Tornado for an easy kill, and if they manage to escape it, then wind shear and fireball spam to hunt them down and kill them. Why I chose wolf's blood is for the wallhack, so you can use it to track down and exile your opponents. If you don't like the aspect of the howl that can reveal your location and decently long cooldown of wolf's blood, you could switch out spellslinger for tracking, and wolf's blood for invisibility or some kind of movement rune, such as dash or springstep. Wellspring serves it's purpose for extra damage and fast mana recharge so you can keep on spamming. Gilded helps you get better equipment for fights, or you could switch it out for Inspired for more damage. Template:Build End