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F-15 Pyromancer
Pyromancer | ||
Fire | Flight | Toxic |
Tracking | Dexterity | Thirsty |
Created by Breaker |
This is currently my favorite build in Chapter 3.
It is a late game build that is very reliant on scrolls as well as a high rarity Flight Rune.
All of your talents will at least double, sometimes triple in effectiveness once maxed compared to the early game.
Luckily Pyro is pretty strong in its own right early on, due to Combust and the infamous Dragonfire combo we all know and love. (or hate)
When choosing your portal, consider whether you want the Toxic, Frost or Stone Shrine buff. Which one you pick up is personal preference, but the Stone one can almost always be obtained due to its map location.
Now onto the playstyle of the build! You want to use your Flight Rune preemptively to get high in the air before engaging. Do small Levitate taps and stop your fall by aiming a sorcery to hover and stay in the air for as long as possible while spamming fireballs.
Don't forget to use your Flamewall on the way down, as it spawns on the ground regardless of high up you are. It can also serve to trick your opponent into thinking you're nearby. Only use the Dragonfire combo once you're closer / have been spotted.
Once you're on the ground, assess whether they are low enough for you to go in for the kill. Make the most out of Tracking's wallhack to sneak up on your opponent without being seen in order to finish them off. They will rarely realise you are tracking, and this allows you to get free hits off while they are trying to heal.
Should you find yourself needing to heal, Firefly to safety and chuck pots like there's no tomorrow with Thirsty. Tracking should make this safer to do as well. Once Flight is up again do a flight cancel to start retaliating with Fireballs as soon as possible.
That's it for my F-15 Pyro guide, hope you have success with it. It's not the strongest build out there of course, but it sure is a blast. (pun intended)
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Stoneshaper | ||
Stone | Springstep | Fire |
Hardened | Tough | Vampiric |
Created by JabbaOrme |
This is an incredible big tank build, with the chariot of fire as your main combo. With you able to give yourself armor as a skill, the vampiric talent gives you heal mid-fight, and Tough allows more armor, so more hits. Hardened allows less stun, and you won´t light yourself on fire when using fire+ground. The rune could be anything, in theory, I chose to use Springstep for more dodge ability.