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Spellbreak Wiki
1,252
pages
Explore
Main Page
All Pages
Interactive Maps
Articles
General
About the Game
General Gameplay
Game Modes
Leagues
Progression
Build Library
Gameplay
Spells & Sorceries
Classes
Class Strategies
Equipment
Talents
Status Effects
Cosmetics
Outfits
Badges
Cards
Artifacts
Afterglows
Cloudbursts
Emotes
Titles
Bundles
Chapters
Prologue
Chapter 1
Chapter 2
Chapter 3
Lore
Spellbreak Lore
Garrick's Journal
Characters
Other
Concept Art
Founder Packs
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==Pyromancer== {{MainImage|Frostborn.png}}{{NOTOC}} {{Strategies |Class=Pyromancer |ClassImage=Pyromancer.png |Mind=Curious |Body=Vigor |Spirit=Vampiric |Gauntlet1=Toxic |Gauntlet2=Stone |Gauntlet3=Lightning |Rune1=Dash |Rune2=Flight |Rune3=Springstep |Video=https://youtu.be/DI596Z4_lM0 |PlayingAs= *Pyromancers have a phenomenal early game due to Fireball's high damage + {{TextLink|Color=#e85834|Text=Ignite}} from {{TextLink|Icon=Pyromancer Skill1.png|Color=#e85834|Text=Combust}}. **The tick damage numbers from {{TextLink|Color=#e85834|Text=Ignite}} can also serve as a way of tracking opponents. *When paired with the Toxic Gauntlet, you can ignite [[Toxic Cloud|{{TextColor|Color=#2a911f|Text='''Toxic Clouds'''}}]] into deadly [[Dragonfire2|{{TextColor|Color=#2a911f|Text='''Dragonfire'''}}]] explosions. *The {{TextLink|Color=#e85834|Text=Flamewall}} has lots of uses, including zoning, cutting off areas, and finishing off opponents etc. *When fighting Frostborns & Toxicologists, take cover behind your {{TextLink|Color=#e85834|Text=Flamewall}} to block their spells. *Try to stay on high ground as much as possible, and use {{TextLink|Icon=Pyromancer Skill2.png|Color=#e85834|Text=Firefly}} if necessary. It makes hitting your Fireballs much easier. Furthermore, if you miss your Fireball from this angle, it has a chance to deal AoE damage when it hits the ground. |PlayingAgainst= *Due to Fireballs' slow projectile speed, they become vastly easier to dodge at longer ranges. **For the same reason, Pyromancers also struggle with hitting airborne targets. *Be wary of their many AoE options such as {{TextLink|Icon=Pyromancer Skill1.png|Color=#e85834|Text=Combust}}. All of them are ground based, so you can escape to the air for safety. **If you're a Stoneshaper, you can instead use their fires against them by firing a Shockwave through it, leaving a {{TextLink|Color=#e85834|Text=Flame Puddle|Display=Fire Trail}}. *While you should generally avoid fighting Pyromancers up close, their Fireball & {{TextLink|Color=#2a911f|Text=Toxic Cloud}} explosions can inflict self-damage. **In addition, firing {{TextLink|Color=#2a911f|Text=Toxic Cloud|Display=Toxic Clouds}} at a pyromancer that is sending fireballs constantly can be a nice way to chip at their health. *{{TextLink|Color=#2a911f|Text=Dragonfire2|Display=Dragonfire}} explosions and {{TextLink|Color=#7af1f1|Shadow=0.20em|Text=Flash Freeze}} will clear an area of all fires, including {{TextLink|Color=#e85834|Text=Flamewall}} segments. *Many Sorceries can block Fireballs, [[Tornado|{{TextColor|Color=#e6deb2|Shadow=0.20em|Text='''Tornadoes'''}}]] and Wind Shears can even deflect them! See [[Spells & Sorceries#Elemental Interactions|Elemental Interactions]]. }}
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