Spellbreak Wiki
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Three additional skills will be unlocked in chronological order as the match progresses.
 
Three additional skills will be unlocked in chronological order as the match progresses.
 
<br><br>
 
<br><br>
During the match, the [[Spellstorm]] will slowly enclose an ever shrinking safe zone.
+
In [[Game Modes#Battle Royale|Battle Royale]], the [[Spellstorm]] will slowly enclose an ever shrinking safe zone.
   
Each time a player enters a new safe zone they will '''level up''', unlocking the next skill for their chosen class.
+
Each time the player enters a new safe zone they will '''level up''', unlocking the next skill for their chosen class.
   
  +
In [[Game Modes#Dominion|Dominion]], all players will '''level up''' as the match progresses at minutes 2, 4, and 8.
At the end of a match the player will gain XP, progressing in both their [[Progression#Rank Rewards|Mage Rank]] & [[Progression#Rank Rewards|Class Mastery Rank]].
 
   
 
The player gains XP based on [[Progression#Accolades|Accolades]] earned during the match, progressing in both their [[Progression#Rank Rewards|Mage Rank]] & [[Progression#Rank Rewards|Class Mastery Rank]].
Reaching higher Class Mastery Ranks will unlock various [[cosmetics]] in the player's [[Cosmetics|Collection]].
 
   
  +
The Pyromancer Class is unlocked by default, the rest unlock at specific [[Progression#Rank Rewards|Mage Ranks]], whilst Class Mastery Ranks unlock various [[Cosmetics]].
==Frostborn==
 
<!--...............................................................................Frostborn Header............................................................................-->
 
{{ClassHeader
 
|Image=FrostbornRework.png
 
|Class=Frostborn
 
|Element=[[File:Frost Gauntlet.png|25x25px|link=Spells & Sorceries#Gauntlets]] [[Spells & Sorceries#Gauntlets|<span style="color:#7af1f1"><span style="text-shadow: 0.06em 0.06em 0.15em black">Frost Gauntlet</span></span>]]
 
|Strengths=High damage from long range
 
|Mastery=High
 
|Class Description=The Frostborn have mastered Ice and its chilly but nuanced uses.
 
|BGColor=#a3feff
 
<!--................................................................................Skills.....................................................................................-->
 
|Skill Name1=Frozen Alacrity|Skill Description1=<!--............This is what DESKTOP sees.........--><span class="nomobile">{{TextLink|Color=black|Text=Spells & Sorceries|Display=Ice Lance}}: Leaves an {{TextLink|Color=#31a4de|Text=Ice Trail}}.<br>+150% Acceleration on Ice Trails.</span><!--.........This is what MOBILE sees.......--><div id="mf-banner">{{TextLink|Color=black|Text=Spells & Sorceries|Display=Ice Lance}}: Leaves an {{TextLink|Color=#31a4de|Text=Ice Trail}} (7s) that accelerates you up to +24 Run Speed.<br>+150% Acceleration on Ice Trails</div>
 
|Skill Name2=Icicle|Skill Description2={{TextLink|Color=black|Text=Spells & Sorceries|Display=Ice Lance}}: {{TextLink|Color=black|Text=Hover}} in mid-air while aiming (5s).
 
 
{{TextLink|Color=black|Text=Spells & Sorceries|Display=Ice Lance}}: {{TextLink|Color=black|Text=Outline}} visible targets while aiming.
 
|Skill Name3=Tundra|Skill Description3=[[Flash Freeze|{{TextColor|Text='''Flash Freeze'''|Color=black}}]]: Cleanse yourself of [[Ignite|{{TextColor|Color=#fb7237|Shadow=0.06em|Text='''Ignite'''}}]], [[Corrosion|<span style="color:#31ad23"><span style="text-shadow: 0.03em 0.03em 0em black">'''Corrosion'''</span></span>]] and [[Slow|<span style="text-shadow: 0.03em 0.03em 0em black"><span style="color:black">'''Slows'''</span></span>]].<br>In addition, you become '''Immune''' to damage while casting. (0.65s)<br>[[Flash Freeze|{{TextColor|Text='''Flash Freeze'''|Color=black}}]] Duration: +100%.
 
|Skill Name4=Ice Prism|Skill Description4={{TextLink|Color=black|Text=Spells & Sorceries|Display=Ice Lance}}: Overcharge for 0.5s for +35% Spell Damage.}}
 
 
==Conduit==
 
<!--................................................................................Conduit Header.............................................................................-->
 
{{ClassHeader
 
|Image=ConduitRework.png
 
|Class=Conduit
 
|Element=[[File:Lightning Gauntlet.png|25x25px|link=Spells & Sorceries#Gauntlets]] [[Spells & Sorceries#Gauntlets|<span style="color:#4169E1">Lightning Gauntlet</span>]]
 
|Strengths=Rapid-fire and runic efficiency
 
|Mastery=High
 
|Class Description=Conduits call down the power of lightning from the skies.
 
|BGColor=#4169E1
 
<!--................................................................................Skills.....................................................................................-->
 
|Skill Name1=Potential Energy|Skill Description1={{TextLink|Color=black|Text=Spells & Sorceries|Display=Lightning Bolt}}: +1 Damage every Bolt until you stop casting. Max&nbsp;+5.
 
|Skill Name2=Overload|Skill Description2=On Cast {{TextLink|Color=black|Text=Lightning Strike}}: +1 [[Runes|<span style="color:black">Rune</span>]] charge. Max 1.
 
|Skill Name3=Power Surge|Skill Description3=On Cast {{TextLink|Color=black|Text=Lightning Strike}}: -100% [[Mana|{{TextColor|Color=black|Text=mana}}]] cost on Spells (4s).
 
|Skill Name4=Secondary Strikes|Skill Description4={{TextLink|Color=black|Text=Lightning Strike}}: +4 Strikes at 0.6s intervals.}}
 
   
 
==Pyromancer==
 
==Pyromancer==
 
<!--...............................................................................Pyromancer Header...........................................................................-->
 
<!--...............................................................................Pyromancer Header...........................................................................-->
  +
{{Classes
{{ClassHeader
 
|Image=PyromancerRework.png
+
|Image=Pyromancer.png
 
|Class=Pyromancer
 
|Class=Pyromancer
|Element=[[File:Fire Gauntlet.png|25x25px|link=Spells & Sorceries#Gauntlets]] [[Spells & Sorceries|<span style="color:#fb7237">'''Fire Gauntlet'''</span>]]
+
|Element=[[File:Fire Gauntlet 3.1.png|25x25px|link=Spells & Sorceries#Gauntlets]] [[Spells & Sorceries|<span style="color:#ff8d0d">'''Fire Gauntlet'''</span>]]
 
|Strengths=Well-balanced area control
 
|Strengths=Well-balanced area control
 
|Mastery=Low
 
|Mastery=Low
  +
|Rank=1
 
|Class Description=From the flames, a Pyromancer wields fire to inflict long-lasting effects.
 
|Class Description=From the flames, a Pyromancer wields fire to inflict long-lasting effects.
 
|BGColor=#e85834
 
|BGColor=#e85834
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On entering your squad's {{TextLink|Color=black|Text=Flamewall|Display=Flamewalls}}: Take&nbsp;[[Status Effects|<span style="color:black"><span >'''Flight'''</span>]]&nbsp;(2s).
 
On entering your squad's {{TextLink|Color=black|Text=Flamewall|Display=Flamewalls}}: Take&nbsp;[[Status Effects|<span style="color:black"><span >'''Flight'''</span>]]&nbsp;(2s).
 
|Skill Name3=Pyrolysis|Skill Description3={{TextLink|Color=black|Text=Flamewall}} Damage: +100% (2s)
 
|Skill Name3=Pyrolysis|Skill Description3={{TextLink|Color=black|Text=Flamewall}} Damage: +100% (2s)
|Skill Name4=Conflagration|Skill Description4=On {{TextLink|Color=black|Text=Spells & Sorceries|Display=Fireball}} Hit: Spawn 4 smaller Fireballs at 90° angles.<br>Each deal 5 - 10 damage based on proximity to center of explosion.<br>(1.5 m radius)}}
+
|Skill Name4=Conflagration|Skill Description4=On {{TextLink|Color=black|Text=Spells & Sorceries|Display=Fireball}} Impact: Explode into 6 Cinders that [[Ignite|<span style="color:black">'''Ignite'''</span>]] targets. (1.5&nbsp;m&nbsp;radius)}}
  +
  +
==Stoneshaper==
 
<!--...............................................................................Stoneshaper Header..........................................................................-->
  +
{{Classes
 
|Image=Stoneshaper.png
  +
|Class=Stoneshaper
 
|Element=[[File:Stone Gauntlet 3.1.png|25x25px|link=Spells & Sorceries#Gauntlets]] [[Spells & Sorceries#Gauntlets|<span style="color:#b35900">Stone Gauntlet</span>]]
  +
|Strengths=Armored mid-range brawler
 
|Mastery=Low
  +
|Rank=2
 
|Class Description=The Stoneshapers forge with the power of earth itself.
 
|BGColor=#b35900
 
<!--................................................................................Skills.....................................................................................-->
  +
|Skill Name1=Stoneskin|Skill Description1=Max Armor: +20
  +
 
On Cast {{TextLink|Color=black|Text=Spells & Sorceries|Display=Shockwave}}: +3 Armor.
 
|Skill Name2=Bedrock|Skill Description2=On Cast {{TextLink|Color=black|Text=Spells & Sorceries|Display=Shockwave}}: Crash to the ground.
 
|Skill Name3=Accretion|Skill Description3={{TextLink|Color=black|Text=Boulderfall}} Size: Grows as it flies.
 
|Skill Name4=Avalanche|Skill Description4=Max {{TextLink|Color=black|Text=Boulderfall}} Charges: +1.}}
   
 
==Toxicologist==
 
==Toxicologist==
 
<!--...............................................................................Toxicologist Header.........................................................................-->
 
<!--...............................................................................Toxicologist Header.........................................................................-->
  +
{{Classes
{{ClassHeader
 
|Image=ToxicologistRework.png
+
|Image=Toxicologist.png
 
|Class=Toxicologist
 
|Class=Toxicologist
|Element=[[File:Toxic Gauntlet.png|25x25px|link=Spells & Sorceries#Gauntlets]] [[Spells & Sorceries#Gauntlets|<span style="color:#2f9d23">Toxic Gauntlet</span>]]
+
|Element=[[File:Toxic Gauntlet 3.1.png|25x25px|link=Spells & Sorceries#Gauntlets]] [[Spells & Sorceries#Gauntlets|<span style="color:#2f9d23">Toxic Gauntlet</span>]]
 
|Strengths=Damage over time and stealth
 
|Strengths=Damage over time and stealth
 
|Mastery=Medium
 
|Mastery=Medium
  +
|Rank=3
 
|Class Description=Toxicologists spew forth terrible poisons.
 
|Class Description=Toxicologists spew forth terrible poisons.
 
|BGColor=#31ad23
 
|BGColor=#31ad23
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Hitting a target spawns a puddle under their feet.</span><!--...............This is what MOBILE sees...............--><div id="mf-banner">{{TextLink|Color=black|Text=Spells & Sorceries|Display=Toxic Spray}}: Leaves Sticky {{TextLink|Color=black|Text=Toxic Puddle|Display=Toxic Puddles}} (15s) on the ground.<br>Puddles deal 12 DPS (6 per tick) & [[Slow|<span style="text-shadow: 0.03em 0.03em 0em black"><span style="color:black">'''Slows'''</span></span>]] by 50%.<br>Hitting a target spawns a puddle under their feet.</div>
 
Hitting a target spawns a puddle under their feet.</span><!--...............This is what MOBILE sees...............--><div id="mf-banner">{{TextLink|Color=black|Text=Spells & Sorceries|Display=Toxic Spray}}: Leaves Sticky {{TextLink|Color=black|Text=Toxic Puddle|Display=Toxic Puddles}} (15s) on the ground.<br>Puddles deal 12 DPS (6 per tick) & [[Slow|<span style="text-shadow: 0.03em 0.03em 0em black"><span style="color:black">'''Slows'''</span></span>]] by 50%.<br>Hitting a target spawns a puddle under their feet.</div>
 
|Skill Name2=Vanishing Mists|Skill Description2=Immune: Your squad's {{TextLink|Color=black|Text=Toxic Cloud|Display=Toxic Clouds}}.<br>On entering your squad's {{TextLink|Color=black|Text=Toxic Cloud|Display=Toxic Clouds}}:<br>Dash in the direction you're moving & become [[Invisibility|<span style="text-shadow: 0.03em 0.03em 0em black"><span style="color:black">'''Invisible'''</span></span>]] (3s).
 
|Skill Name2=Vanishing Mists|Skill Description2=Immune: Your squad's {{TextLink|Color=black|Text=Toxic Cloud|Display=Toxic Clouds}}.<br>On entering your squad's {{TextLink|Color=black|Text=Toxic Cloud|Display=Toxic Clouds}}:<br>Dash in the direction you're moving & become [[Invisibility|<span style="text-shadow: 0.03em 0.03em 0em black"><span style="color:black">'''Invisible'''</span></span>]] (3s).
|Skill Name3=Outbreak|Skill Description3=While [[Invisibility|<span style="text-shadow: 0.03em 0.03em 0em black"><span style="color:black">'''Invisible'''</span></span>]]: {{TextLink|Color=black|Text=Spells & Sorceries|Display=Toxic Spray}} Damage: +75%.
+
|Skill Name3=Outbreak|Skill Description3=While [[Invisibility|<span style="text-shadow: 0.03em 0.03em 0em black"><span style="color:black">'''Invisible'''</span></span>]]: +75% {{TextLink|Color=black|Text=Spells & Sorceries|Display=Toxic Spray}} Damage.
 
|Skill Name4=Spreading Sickness|Skill Description4={{TextLink|Color=black|Text=Toxic Cloud}}: +2 Clouds.}}
 
|Skill Name4=Spreading Sickness|Skill Description4={{TextLink|Color=black|Text=Toxic Cloud}}: +2 Clouds.}}
   
==Stoneshaper==
+
==Conduit==
<!--...............................................................................Stoneshaper Header..........................................................................-->
+
<!--................................................................................Conduit Header.............................................................................-->
  +
{{Classes
{{ClassHeader
 
|Image=StoneshaperRework.png
+
|Image=Conduit.png
|Class=Stoneshaper
+
|Class=Conduit
|Element=[[File:Stone Gauntlet.png|25x25px|link=Spells & Sorceries#Gauntlets]] [[Spells & Sorceries#Gauntlets|<span style="color:#b35900">Stone Gauntlet</span>]]
+
|Element=[[File:Lightning Gauntlet 3.1.png|25x25px|link=Spells & Sorceries#Gauntlets]] [[Spells & Sorceries#Gauntlets|<span style="color:#4169E1">Lightning Gauntlet</span>]]
|Strengths=Armored mid-range brawler
+
|Strengths=Rapid-fire and runic efficiency
|Mastery=Low
+
|Mastery=High
  +
|Rank=3
|Class Description=The Stoneshapers forge with the power of earth itself.
 
 
|Class Description=Conduits call down the power of lightning from the skies.
|BGColor=#b35900
 
 
|BGColor=#4169E1
 
<!--................................................................................Skills.....................................................................................-->
 
<!--................................................................................Skills.....................................................................................-->
|Skill Name1=Stoneskin|Skill Description1=Max Armor: +20
+
|Skill Name1=Potential Energy|Skill Description1={{TextLink|Color=black|Text=Spells & Sorceries|Display=Lightning Bolt}}: +1 Damage every Bolt until you stop casting. Max&nbsp;+5.
 
|Skill Name2=Overload|Skill Description2=On Cast {{TextLink|Color=black|Text=Lightning Strike}}: +1 [[Runes|<span style="color:black">Rune</span>]] charge. Max 1.
 
|Skill Name3=Power Surge|Skill Description3=On Cast {{TextLink|Color=black|Text=Lightning Strike}}: -100% [[Mana|{{TextColor|Color=black|Text=mana}}]] cost on Spells (4s).
 
|Skill Name4=Secondary Strikes|Skill Description4={{TextLink|Color=black|Text=Lightning Strike}}: +4 Strikes at 0.6s intervals.}}
   
 
==Frostborn==
On Cast {{TextLink|Color=black|Text=Spells & Sorceries|Display=Shockwave}} with <20 Armor: +5 Armor.
 
 
<!--...............................................................................Frostborn Header............................................................................-->
|Skill Name2=Bedrock|Skill Description2=On Cast {{TextLink|Color=black|Text=Spells & Sorceries|Display=Shockwave}}: Crash to the ground.
 
  +
{{Classes
|Skill Name3=Accretion|Skill Description3={{TextLink|Color=black|Text=Boulderfall}} Size: Grows as it flies.
 
 
|Image=Frostborn.png
|Skill Name4=Avalanche|Skill Description4=Max {{TextLink|Color=black|Text=Boulderfall}} Charges: +1.}}
 
 
|Class=Frostborn
 
|Element=[[File:Frost Gauntlet 3.1.png|25x25px|link=Spells & Sorceries#Gauntlets]] [[Spells & Sorceries#Gauntlets|<span style="color:#7af1f1"><span style="text-shadow: 0.06em 0.06em 0.15em black">Frost Gauntlet</span></span>]]
 
|Strengths=High damage from long range
 
|Mastery=High
  +
|Rank=4
 
|Class Description=The Frostborn have mastered Ice and its chilly but nuanced uses.
 
|BGColor=#a3feff
 
<!--................................................................................Skills.....................................................................................-->
 
|Skill Name1=Frozen Alacrity|Skill Description1=<!--............This is what DESKTOP sees.........--><span class="nomobile">{{TextLink|Color=black|Text=Spells & Sorceries|Display=Ice Lance}}: Leaves an {{TextLink|Color=#31a4de|Text=Ice Trail}}.<br>+150% Acceleration on Ice Trails.<br>Immune to {{TextLink|Text=Slow|Display=Slows|Color=Black}} / {{TextLink|Text=Freeze|Color=Black}}.</span><!--.........This is what MOBILE sees.......--><div id="mf-banner">{{TextLink|Color=black|Text=Spells & Sorceries|Display=Ice Lance}}: Leaves an {{TextLink|Color=#31a4de|Text=Ice Trail}} (7s) that accelerates you up to +24 Run Speed.<br>+150% Acceleration on Ice Trails.<br>Immune to {{TextLink|Text=Slow|Display=Slows|Color=Black}} / {{TextLink|Text=Freeze|Color=Black}}</div>
 
|Skill Name2=Icicle|Skill Description2={{TextLink|Color=black|Text=Spells & Sorceries|Display=Ice Lance}}: {{TextLink|Color=black|Text=Outline}} visible targets while aiming.<br>On {{TextLink|Color=black|Text=Spells & Sorceries|Display=Ice Lance}} Full Charge: -100% [[mana]] cost.
 
|Skill Name3=Tundra|Skill Description3=[[Flash Freeze|{{TextColor|Text='''Flash Freeze'''|Color=black}}]]: Cleanse yourself of [[Ignite|{{TextColor|Color=#fb7237|Shadow=0.06em|Text='''Ignite'''}}]] and [[Corrosion|<span style="color:#31ad23"><span style="text-shadow: 0.03em 0.03em 0em black">'''Corrosion'''</span></span>]].<br>In addition, you become '''Immune''' to damage while casting. (0.65s)<br>[[Flash Freeze|{{TextColor|Text='''Flash Freeze'''|Color=black}}]] Duration: +100%.
 
|Skill Name4=Ice Prism|Skill Description4={{TextLink|Color=black|Text=Spells & Sorceries|Display=Ice Lance}}: Overcharge for 0.5s for +35% damage.}}
   
 
==Tempest==
 
==Tempest==
 
<!--................................................................................Tempest Header.............................................................................-->
 
<!--................................................................................Tempest Header.............................................................................-->
  +
{{Classes
{{ClassHeader
 
|Image=TempestRework2.png
+
|Image=Tempest.png
 
|Class=Tempest
 
|Class=Tempest
|Element=[[File:Wind Gauntlet.png|25x25px|link=Spells & Sorceries#Gauntlets]] [[Spells & Sorceries#Gauntlets|<span style="color:#e6deb2"><span style="text-shadow: 0.03em 0.03em 0.15em black">Wind Gauntlet</span></span>]]
+
|Element=[[File:Wind Gauntlet 3.1.png|25x25px|link=Spells & Sorceries#Gauntlets]] [[Spells & Sorceries#Gauntlets|<span style="color:#e6deb2"><span style="text-shadow: 0.03em 0.03em 0.15em black">Wind Gauntlet</span></span>]]
 
|Strengths=High-flying mobility
 
|Strengths=High-flying mobility
 
|Mastery=High
 
|Mastery=High
  +
|Rank=4
 
|Class Description=A Tempest's victory flies in on the wings of the wind.
 
|Class Description=A Tempest's victory flies in on the wings of the wind.
 
|BGColor=#e6deb2
 
|BGColor=#e6deb2
 
<!--................................................................................Skills.....................................................................................-->
 
<!--................................................................................Skills.....................................................................................-->
 
|Skill Name1=Wind Surge|Skill Description1=On {{TextLink|Color=black|Text=Spells & Sorceries|Display=Wind Shear}} Ground Hit: Wind Jump.
 
|Skill Name1=Wind Surge|Skill Description1=On {{TextLink|Color=black|Text=Spells & Sorceries|Display=Wind Shear}} Ground Hit: Wind Jump.
Wind Jumping increases the [[Mana Recharge|mana recharge]] delay to 1.25s.
+
Wind Jumping adds a [[Mana Recharge|mana recharge]] delay of 0.95s.
 
|Skill Name2=Updraft|Skill Description2=Immune: Your squad's {{TextLink|Color=black|Text=Tornado|Display=Tornadoes'}} Pull.
 
|Skill Name2=Updraft|Skill Description2=Immune: Your squad's {{TextLink|Color=black|Text=Tornado|Display=Tornadoes'}} Pull.
 
On entering your squad's {{TextLink|Color=black|Text=Tornado|Display=Tornadoes}}: Launch into the air.
 
On entering your squad's {{TextLink|Color=black|Text=Tornado|Display=Tornadoes}}: Launch into the air.
|Skill Name3=Squall|Skill Description3=In Air (1s): Spell&nbsp;Damage:&nbsp;+20%.
+
|Skill Name3=Squall|Skill Description3=On Updraft or Wind Surge: Spell&nbsp;Damage:&nbsp;+20%.
In Air (1s): Incoming Damage Reduction: +10%
+
On Updraft or Wind Surge: Incoming Damage Reduction: +10%
 
|Skill Name4=Sudden Gust|Skill Description4=In Air (1s): Sorcery Cooldown Speed: +100%}}
 
|Skill Name4=Sudden Gust|Skill Description4=In Air (1s): Sorcery Cooldown Speed: +100%}}
 
 
{{NavBox}}
 
{{NavBox}}
 
[[Category:Spellbreak]]
 
[[Category:Spellbreak]]

Revision as of 01:46, 7 May 2021

Elements

All Six Elements

In Spellbreak, the player chooses a Class to play as before every match start.

The class they choose will give them access to different skills, augmenting the player's character for different builds and unique playstyles.

Each class is centered around an element, and will empower that element's corresponding Gauntlet.

At match start they are equipped with a Common Gauntlet correlating with the element of their chosen class.

Players start at level 1, meaning they have access to their first skill immediately.

Three additional skills will be unlocked in chronological order as the match progresses.

In Battle Royale, the Spellstorm will slowly enclose an ever shrinking safe zone.

Each time the player enters a new safe zone they will level up, unlocking the next skill for their chosen class.

In Dominion, all players will level up as the match progresses at minutes 2, 4, and 8.

The player gains XP based on Accolades earned during the match, progressing in both their Mage Rank & Class Mastery Rank.

The Pyromancer Class is unlocked by default, the rest unlock at specific Mage Ranks, whilst Class Mastery Ranks unlock various Cosmetics.

Pyromancer

Pyromancer
Pyromancer

The Pyromancer class' starting gauntlet is Fire Gauntlet 3.1 Fire Gauntlet.
It has a time to master rating of Low, and unlocks at Mage Rank 1.
The strengths of the class are: Well-balanced area control. [Strategies]


"From the flames, a Pyromancer wields fire to inflict long-lasting effects."
Combust
Level 1
(Starter Skill)
(Starter Skill)
Pyromancer Skill1
Pyromancer Skill1
On Fireball Direct Hit: Ignite target (2s).

Fireball Explosion Radius: +200%.

Firefly
Level 2
Pyromancer Skill2
Pyromancer Skill2
Immune: Your squad's Flamewalls.

On entering your squad's Flamewalls: Take Flight (2s).

Pyrolysis
Level 3
Pyromancer Skill3
Pyromancer Skill3
Flamewall Damage: +100% (2s)
Conflagration
Level 4
Pyromancer Skill4
Pyromancer Skill4
On Fireball Impact: Explode into 6 Cinders that Ignite targets. (1.5 m radius)

Stoneshaper

Stoneshaper
Stoneshaper

The Stoneshaper class' starting gauntlet is Stone Gauntlet 3.1 Stone Gauntlet.
It has a time to master rating of Low, and unlocks at Mage Rank 2.
The strengths of the class are: Armored mid-range brawler. [Strategies]


"The Stoneshapers forge with the power of earth itself."
Stoneskin
Level 1
(Starter Skill)
(Starter Skill)
Stoneshaper Skill1
Stoneshaper Skill1
Max Armor: +20

On Cast Shockwave: +3 Armor.

Bedrock
Level 2
Stoneshaper Skill2
Stoneshaper Skill2
On Cast Shockwave: Crash to the ground.
Accretion
Level 3
Stoneshaper Skill3
Stoneshaper Skill3
Boulderfall Size: Grows as it flies.
Avalanche
Level 4
Stoneshaper Skill4
Stoneshaper Skill4
Max Boulderfall Charges: +1.

Toxicologist

Toxicologist
Toxicologist

The Toxicologist class' starting gauntlet is Toxic Gauntlet 3.1 Toxic Gauntlet.
It has a time to master rating of Medium, and unlocks at Mage Rank 3.
The strengths of the class are: Damage over time and stealth. [Strategies]


"Toxicologists spew forth terrible poisons."
Viscosity
Level 1
(Starter Skill)
(Starter Skill)
Toxicologist Skill1
Toxicologist Skill1
Toxic Spray: Leaves Sticky Toxic Puddles on the ground.
Hitting a target spawns a puddle under their feet.
Toxic Spray: Leaves Sticky Toxic Puddles (15s) on the ground.
Puddles deal 12 DPS (6 per tick) & Slows by 50%.
Hitting a target spawns a puddle under their feet.
Vanishing Mists
Level 2
Toxicologist Skill2
Toxicologist Skill2
Immune: Your squad's Toxic Clouds.
On entering your squad's Toxic Clouds:
Dash in the direction you're moving & become Invisible (3s).
Outbreak
Level 3
Toxicologist Skill3
Toxicologist Skill3
While Invisible: +75% Toxic Spray Damage.
Spreading Sickness
Level 4
Toxicologist Skill4
Toxicologist Skill4
Toxic Cloud: +2 Clouds.

Conduit

Conduit
Conduit

The Conduit class' starting gauntlet is Lightning Gauntlet 3.1 Lightning Gauntlet.
It has a time to master rating of High, and unlocks at Mage Rank 3.
The strengths of the class are: Rapid-fire and runic efficiency. [Strategies]


"Conduits call down the power of lightning from the skies."
Potential Energy
Level 1
(Starter Skill)
(Starter Skill)
Conduit Skill1
Conduit Skill1
Lightning Bolt: +1 Damage every Bolt until you stop casting. Max +5.
Overload
Level 2
Conduit Skill2
Conduit Skill2
On Cast Lightning Strike: +1 Rune charge. Max 1.
Power Surge
Level 3
Conduit Skill3
Conduit Skill3
On Cast Lightning Strike: -100% mana cost on Spells (4s).
Secondary Strikes
Level 4
Conduit Skill4
Conduit Skill4
Lightning Strike: +4 Strikes at 0.6s intervals.

Frostborn

Frostborn
Frostborn

The Frostborn class' starting gauntlet is Frost Gauntlet 3.1 Frost Gauntlet.
It has a time to master rating of High, and unlocks at Mage Rank 4.
The strengths of the class are: High damage from long range. [Strategies]


"The Frostborn have mastered Ice and its chilly but nuanced uses."
Frozen Alacrity
Level 1
(Starter Skill)
(Starter Skill)
Frostborn Skill1
Frostborn Skill1
Ice Lance: Leaves an Ice Trail.
+150% Acceleration on Ice Trails.
Immune to Slows / Freeze.
Ice Lance: Leaves an Ice Trail (7s) that accelerates you up to +24 Run Speed.
+150% Acceleration on Ice Trails.
Immune to Slows / Freeze
Icicle
Level 2
Frostborn Skill2
Frostborn Skill2
Ice Lance: Outline visible targets while aiming.
On Ice Lance Full Charge: -100% mana cost.
Tundra
Level 3
Frostborn Skill3
Frostborn Skill3
Flash Freeze: Cleanse yourself of Ignite and Corrosion.
In addition, you become Immune to damage while casting. (0.65s)
Flash Freeze Duration: +100%.
Ice Prism
Level 4
Frostborn Skill4
Frostborn Skill4
Ice Lance: Overcharge for 0.5s for +35% damage.

Tempest

Tempest
Tempest

The Tempest class' starting gauntlet is Wind Gauntlet 3.1 Wind Gauntlet.
It has a time to master rating of High, and unlocks at Mage Rank 4.
The strengths of the class are: High-flying mobility. [Strategies]


"A Tempest's victory flies in on the wings of the wind."
Wind Surge
Level 1
(Starter Skill)
(Starter Skill)
Tempest Skill1
Tempest Skill1
On Wind Shear Ground Hit: Wind Jump.

Wind Jumping adds a mana recharge delay of 0.95s.

Updraft
Level 2
Tempest Skill2
Tempest Skill2
Immune: Your squad's Tornadoes' Pull.

On entering your squad's Tornadoes: Launch into the air.

Squall
Level 3
Tempest Skill3
Tempest Skill3
On Updraft or Wind Surge: Spell Damage: +20%.

On Updraft or Wind Surge: Incoming Damage Reduction: +10%

Sudden Gust
Level 4
Tempest Skill4
Tempest Skill4
In Air (1s): Sorcery Cooldown Speed: +100%
Spellbreak Spellbreak
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