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! style="background: rgba(246, 189, 104, 0.30);border-top: 2px solid black;" | Loot |
! style="background: rgba(246, 189, 104, 0.30);border-top: 2px solid black;" | Loot |
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− | | style="background: rgba(255, 255, 255, 0.78); border-top: 2px solid black; height: 73px; vertical-align: middle"| [[File:Rune_Chest_New.png|52x52px]] |
+ | | style="background: rgba(255, 255, 255, 0.78); border-top: 2px solid black; height: 73px; vertical-align: middle"| [[File:Rune_Chest_New.png|52x52px|center]] |
| style="background: rgba(255, 255, 255, 0.78); border: 2px solid black; vertical-align: middle"|<center>Small Chest</center> |
| style="background: rgba(255, 255, 255, 0.78); border: 2px solid black; vertical-align: middle"|<center>Small Chest</center> |
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| style="background: rgba(255, 255, 255, 0.78); border-top: 2px solid black; vertical-align: middle"| |
| style="background: rgba(255, 255, 255, 0.78); border-top: 2px solid black; vertical-align: middle"| |
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*Small chance of one random [[Scroll]]. |
*Small chance of one random [[Scroll]]. |
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− | | style="background: rgba(255, 255, 255, 0.78); border-top: 2px solid black; vertical-align: middle"| [[File:Item_Chest_New.png|52x52px]] |
+ | | style="background: rgba(255, 255, 255, 0.78); border-top: 2px solid black; vertical-align: middle"| [[File:Item_Chest_New.png|52x52px|center]] |
| style="background: rgba(255, 255, 255, 0.78); border: 2px solid black; vertical-align: middle"|<center>Medium Chest</center> |
| style="background: rgba(255, 255, 255, 0.78); border: 2px solid black; vertical-align: middle"|<center>Medium Chest</center> |
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| style="background: rgba(255, 255, 255, 0.78); border-top: 2px solid black;"| |
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* Small chance of one random [[Scroll]]. |
* Small chance of one random [[Scroll]]. |
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− | | style="background: rgba(255, 255, 255, 0.78); border-top: 2px solid black; vertical-align: middle"| [[File:Gauntlet_Chest_New.png|52x52px]] |
+ | | style="background: rgba(255, 255, 255, 0.78); border-top: 2px solid black; vertical-align: middle"| [[File:Gauntlet_Chest_New.png|52x52px|center]] |
| style="background: rgba(255, 255, 255, 0.78); border: 2px solid black; vertical-align: middle"|<center>Large Chest</center> |
| style="background: rgba(255, 255, 255, 0.78); border: 2px solid black; vertical-align: middle"|<center>Large Chest</center> |
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| style="background: rgba(255, 255, 255, 0.78); border-top: 2px solid black;"| |
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*Small chance of one random [[Scroll]]. |
*Small chance of one random [[Scroll]]. |
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− | | style="background: rgba(187, 153, 255, 0.78); border-top: 2px solid black; height: 73px; vertical-align: middle"| [[File:Epic_Chest_New.png|52x52px|link=Epic Chest Map]] |
+ | | style="background: rgba(187, 153, 255, 0.78); border-top: 2px solid black; height: 73px; vertical-align: middle"| [[File:Epic_Chest_New.png|52x52px|link=Epic Chest Map|center]] |
| style="background: rgba(187, 153, 255, 0.78); border: 2px solid black; vertical-align: middle"|<center>Epic Chest</center> |
| style="background: rgba(187, 153, 255, 0.78); border: 2px solid black; vertical-align: middle"|<center>Epic Chest</center> |
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| style="background: rgba(187, 153, 255, 0.78); border-top: 2px solid black;"| |
| style="background: rgba(187, 153, 255, 0.78); border-top: 2px solid black;"| |
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* One random [[Scroll]]. |
* One random [[Scroll]]. |
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− | | style="background: rgba(255, 165, 0, 0.78); border-top: 2px solid black; border-right: 2px solid black;"| [[File:Mana_Vault_New.png|52x52px]] |
+ | | style="background: rgba(255, 165, 0, 0.78); border-top: 2px solid black; border-right: 2px solid black;"| [[File:Mana_Vault_New.png|52x52px|center]] |
| style="background: rgba(255, 165, 0, 0.78); border-top: 2px solid black; border-left: 2px solid black; border-right: 2px solid black; vertical-align: middle"|<center>Mana Vault</center> |
| style="background: rgba(255, 165, 0, 0.78); border-top: 2px solid black; border-left: 2px solid black; border-right: 2px solid black; vertical-align: middle"|<center>Mana Vault</center> |
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| style="background: rgba(255, 165, 0, 0.78); border-top: 2px solid black;"| |
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Revision as of 14:37, 5 April 2021
Players have access to a variety of equipment during a match.
Equipment augments a player's offense, defense and movement via Amulets, Belts and Boots respectively.
Runes however, grant access to a third activated ability which primarily provides high mobility on a cooldown.
A player can only equip one of each type of equipment, but may use the ping system to alert their squad of any excess loot they find.
In addition, they also have a hotbar with 4 inventory slots available to carry consumables in.
Storing Gauntlets & Runes in these slots requires the Spellslinger Talent.
Upon being exiled, the player will drop everything in their equipment & inventory slots, as well as a random Scroll they have read.
Chests
Equipment comes in 5 different tiers of rarity; Common, Uncommon, Rare, Epic and Legendary.
Common & Uncommon rarities of Gauntlets & other equipment can be found all across the Hollow Lands.
Higher rarities however are limited to Chests, with Legendary rarity being exclusive to Mana Vaults.
Mana Vaults spawn randomly across the map at match start and are indicated by the following icon: .
Additional Mana Vaults will spawn within a safe zone each time the Spellstorm fully encloses it.
Once activated, the vault will begin assembling over 20 seconds before opening. The assembly is audible to nearby players.
Worth of note are the new Elemental Shrines, which store a Rare Gauntlet corresponding to the shrine's element.
Chests | ||
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Icon | Name | Loot |
Footnotes |
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Amulets, Belts & Boots
Players start the game with baseline stat values that vary based on game mode (Battle Royale / Dominion):
Max Health: 100 | Max Armor: 0 | Max Mana: 50 / 70 | Run Speed: 21.5 / 24.5
These max values may be increased through a variety of equipment listed below. Belts dropped from Chests refill the player's armor when equipped.
During week 12 of Chapter 1, Aegis Towers have begun gathering power from the Storm. This power may be absorbed to further increase one's stats.
Equipment | |||||||
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Icon | Type | Stat | Common | Uncommon | Rare | Epic | Legendary |
Amulet | Max Mana | +10 | +20 | +30 | +40 | +50 | |
Belt | Max Armor | +20 | +40 | +60 | +80 | +100 | |
Boots | Run Speed | +1 | +2 | +3 | +4 | +5 |
Runes
Runes grant access to a third activated ability which provides non-damaging utility, primarily mobility.
Players have a max rune charge of 1 by default, and will refill a charge once the cooldown timer completes. The cooldown timer is paused while hovering.
Additionally, rune charges can only refill after use once the player has touched the ground or used Wind Surge, Firefly or Vanishing Mists.
Runes | ||||||||
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Icon | Name | Description | Duration | Cooldown Based On Rarity | ||||
Leap into the air in the direction you're moving. | ||||||||
Quickly dash in the direction you're moving. | ||||||||
Become Invisible for a duration and increase your Run Speed by 3. | ||||||||
Become Invisible for a duration and quickly dash in the direction you're moving. | ||||||||
Following a loud howl, increase your Run Speed by 4 and Outline your opponents. Reveals them through walls, terrain and Invisibility for the duration. (100 m) |
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Launch high up into the air, then slowly descend down for a duration. Casting ends the descent. You must be grounded to use multiple charges. |
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Take flight for a duration. Vertical flight speed is reduced by 50%. Is interrupted by collision or jumping. You must be grounded to use multiple charges. |
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Teleport to target location after a short channel duration. (60 m) | ||||||||
Upon activation, place a ghost of your former self at your position. 4 seconds after activation, quickly rewind back in time to the ghost's position. Your health & armor are returned to the highest value recorded in the time frame. You will not rewind if you become disrupted during activation. During the rewind you are immune, truly invisible and cleansed of all Status Effects. You must be grounded to use multiple charges. |
Consumables
Consumables grant the user a temporary regenerative buff or power-up after a short channel. All consumables take up an inventory slot, but some of them can be stacked.
Run Speed is reduced while channeling, but the player can crouch and remain Invisible during it. For more info see Channels.
They can be found throughout the Hollow Lands and in Chests if using the Finders Keepers Talent.
Consumables | ||||||
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Icon | Name | Rarity | Max Stack | Description | ||
Small Health Potion | Common | 6 | After drinking for 2 seconds, heals you for 15 health over 5 seconds. Drops in stacks of 2. | |||
Health Potion | Uncommon | 2 | After drinking for 3 seconds, heals you for 25 health over 10 seconds. | |||
Large Health Potion | Rare | 2 | After drinking for 6 seconds, heals you for 50 health over 10 seconds. | |||
Small Armor Shard | Common | 6 | After consuming for 2 seconds, gives you 15 armor over 5 seconds. | |||
Armor Shard | Uncommon | 2 | After consuming for 3 seconds, gives you 25 armor over 10 seconds. | |||
Large Armor Shard | Rare | 2 | After consuming for 6 seconds, gives you 50 armor over 10 seconds. | |||
Safeguard Potion | Epic | 2 | After drinking for 5 seconds, gives you 25 health and armor over 10 seconds. | |||
Large Safeguard Potion | Legendary | 1 | After drinking for 8 seconds, gives you 50 health and armor over 10 seconds. | |||
Knowledge Potion | Epic | 1 | After drinking for 1 second, gives you 2 bonus charges to your Rune and your Sorceries. |
Spellbreak | Spellbreak |
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Gameplay • Game Modes • Spells & Sorceries • Equipment • Classes Cosmetics • Leagues • Progression • Talents • Class Strategies Chapters • Lore • Garrick's Journal • Status Effects • Build Library Concept Art • Founder Packs • Patch Notes • Archives |