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Battle Royale

Battle Royale

Battle Royale

Battle Royale

In this game mode, the player can queue as either Solo Solo, Duo Duo or Squad Squad (3 players). Max player lobby size: 42.

To win the match, players must fight to exile eachother while staying out of the Spellstorm until they're the last ones standing.

In solo queue, the player will be exiled upon taking lethal damage, ending their match.

All equipment plus a random Spirit Scroll Scroll they have read will be dropped in the process.


In duo & squad queues, upon lethal damage the player disrupts into a wisp instead.

disrupted players are immune to damage, but their actions are limited to slow movement alone.

While disrupted they may either be Exile exiled by an opponent, or Revive revived by a squadmate, following a 5 second channel.

Being revived restores them back to life with 40 health.

If they fail to be revived within 90 seconds, or if their remainding squad is disrupted as well, they will be exiled.

Baseline stat values: Max Health: 100 | Max Armor: 0 | Max Mana: 50 | Run Speed: 21.5

The Spellstorm

One of the core game mechanics in Battle Royale an ever-shrinking safe zone that is marked by a circle on the map.

Players must aim to stay inside the safe zone at all costs in order to survive.

The safe zone will spawn 20 seconds after match start, and can appear anywhere on the Hollow Lands map.

Players level up upon entering a new safe zone, unlocking the next Skill for their chosen Class.

Outside the safe zone is a furious Spellstorm that deals 1 damage every 2 seconds directly to a player's health, bypassing armor.

The damage doubles in power each time the Storm fully encloses a new safe zone, and it will continue to shrink until the entire map is covered.

Additionally, Mana Vault New Mana Vaults will spawn inside the safe zone each time the Storm fully encloses it.

Clash

Clash

Clash

Clash

Clash is a team deathmatch-style game mode where two teams of up to 9 players are pitted against each other, in a race to reach the required score and win the game.

At match start the map is divided into two halves with an equal amount of portals for each team to choose from.

Additionally, the first safe zone starts out much smaller, but will not shrink as much compared to Battle Royale.

Each team is made up of up to 3 squads, with the required score being equal to 3 times the total player count at match start.

So for a full lobby of 18 players, the required score will be 54.

Each exile will add one point to the score of the exiling team.

Matches will end prematurely by "mercy ruling" if one team is ahead by 20 points.

Upon being exiled the player will drop all their equipment + a random read Spirit Scroll Scroll as per usual, but it despawns after 45 seconds.

They will then respawn and drop from a random portal within the current safe zone wiith full health and armor, duplicate equipment and 2x Armor Shard Armor Shards in their inventory.

However, one should expect to be exiled often as there are no LargeHP Consumable consumbles to be found except through the Finders Keepers Finders Keepers Talent.

Finally, Mana Vault New Mana Vaults spawn considerably more frequently.

Dominion (Upcoming)

Dominion

Dominion

Dominion

Dominion is an upcoming objective-based 5v5 game mode, where the teams earn points by capturing zones and exiling each other until a score threshold is met.

The match takes place in one of four randomly selected regions, encircled by a red Spellstorm: Dustpool Hold, Halcyon Village, Hymnwood Ruins and Castle Bogmore.

There are three distinct zones in each region to capture: the Moon Zone, Sun Zone, and Star Zone. To capture a zone the player simply has to stand inside it for 10 s.

The capturing process accelerates if multiple teammates are present. However, if an enemy player is near the zone they will contest it, pausing the capturing process.


The score threshold is equal to 75 + (15 * number of players on a team). So for a full team of 5 players the threshold will be 150. If the score hasn’t been reached after 15 minutes, the team with the highest score wins.

Teams will passively earn 1 point every 10 seconds for each zone under their control. Exiling an enemy player grants points equal to the number of zones controlled, but always a minimum of 1 point.

As the match progresses, players will level up at minutes 2, 4, and 8, unlocking the next skill for their chosen Class.

The Vowguard

Dominion features NPC Vowguards that spawn in groups of three at fixed locations. Vowguards have 35 max health, and will attack nearby players with an arcane spell, dealing 10 damage.

Upon being exiled they can drop any Consumable, a random piece of up to Rare rarity loot, or Scrolls.

Once the entire group is defeated they will respawn after 20 - 35 seconds.

The Merchant

The Merchant

The Merchant

The Merchant

The Merchant

There are no Chests, Amulets, Belts or Boots in Dominion. Instead, players get their loot through exchanging so-called Boon Gems at The Merchant.

Players start with & can store up to 3 Boon Gem charges. The charges fill up slowly over time, and fill up faster as players exile or deal damage to enemy Breakers or Vowguards.

Boon Gems can be exchanged at the merchant for a Boon offer after recalling or getting exiled. Being exiled grants the player a Boon Gem charge if they don't have any.

At the beginning of the match, the merchant offers two rounds of three boon choices, consisting of random Common offhand Gauntlets & Runes respectively.

The merchant will then cycle through three different sets of boon choices between each purchase. These Boon choices include Gauntlets, Runes and Blessings.

All Boons offered are guaranteed to be one rarity level higher than what is equipped. Blessings max out at +100 max mana, +100 max armor and +9 Run Speed.

Boon Set 1:

  • Option 1: Offhand Gauntlet Upgrade of a random element
  • Option 2: Equipped Rune Upgrade
  • Option 3: Class Gauntlet Upgrade OR a random Blessing

Boon Set 2:

  • Option 1: Equipped Offhand Gauntlet Upgrade
  • Option 2: Rune Upgrade of a random type
  • Option 3: Class Gauntlet Upgrade OR a random Blessing

Boon Set 3:

  • Option 1: Mana Blessing: +20 Max Mana
  • Option 2: Armor Blessing: +20 Max Armor
  • Option 3: Speed Blessing: +3 Run Speed

Players have access to three rerolls for the duration of the match. Rerolling cycles to the next Boon Set, with no repeats of prior choices.

Dominion-specific Mechanics

  • Players also have the ability to Recall to The Merchant by holding down the Use key for 8 seconds.
    • Recalling restores health and armor to full before spawning them above their recall location.
  • Upon being exiled, the player will visit The Merchant and respawn above a controlled zone after 15 seconds.
    • If their team does not control any zones, they will respawn at a starting spawn location instead.
  • When exiled, the player will always drop a random Scroll, but no other equipment or Consumables.
  • If there's a team size disparity, the disadvantaged team respawns 2 seconds faster for each missing player.
  • Baseline stat values are different from Battle Royale: Max Health: 100 | Max Armor: 0 | Max Mana: 70 | Run Speed: 24.5.
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