Basic Gameplay[edit | edit source]
Starting from nothing, players drop into the Hollow Lands to loot, increase in power, and defeat enemy players in order to become the ultimate battlemage.
Players start the game with baseline stat values that vary based on game mode (Battle Royale / Dominion):
The Spellstorm[edit | edit source]
In the Battle Royale game mode, one of the core game mechanics is an ever-shrinking safe zone that is marked by a circle on the map.
Players must aim to stay inside the safe zone at all costs in order to survive.
The safe zone will spawn 20 seconds after match start, and can appear anywhere on the Hollow Lands map.
Players level up upon entering a new safe zone, unlocking the next Skill for their chosen Class.
Outside the safe zone is a furious Spellstorm that slowly deals damage directly to a player's health, bypassing armor.
The damage roughly doubles in power each time the Storm fully encloses a new safe zone, and will continue to shrink until the entire map is covered.
Following a short channel, these rifts teleported the player and dropped them from a random location within the skies of the current safe zone.
The Lobby[edit | edit source]
The Lobby, which resides on the Stormeave Plateau, is where every Breaker starts out before the match begins.
Once a certain number of players have joined a lobby, the match countdown will start.
After match start, players will have 20 seconds to choose a portal to drop from into the Hollow Lands.
Players will drop together with their squad by default, and can move their squad's spawn portal by right clicking.
Game Modes[edit | edit source]
- Battle Royale - A free-for-all game mode where players must fight to be the last ones standing by exiling each other whilst staying out of the Spellstorm.
- Dominion - An objective-based 5v5 game mode, where teams fight to earn points by capturing zones and exiling each other until a score threshold is met.
In addition, there's 2 extra game modes that act as practice tools:
Tutorial[edit | edit source]
The first time the player launches the game they're introduced to Avira Emberdane, who during the tutorial shows them the ropes of being a Breaker.
The tutorial consists of 9 steps:
- 1. Introduction to Avira & Basic Movement.
- 2. Levitation
- 3. The Pyromancer Class and Spells & Sorceries.
- 4. Elemental Interactions
- 5. Runes
- 6. Talents & Scrolls
- 7. Equipment & Consumables
- 8. Reviving disrupted squadmates.
- 9. Portals
Practice[edit | edit source]
Experiment with different builds and hone your skills against target dummies.
Retired Game Modes[edit | edit source]
Controls[edit | edit source]
Controller Support[edit | edit source]
The game supports a wide variety of controllers, with optional aim assist.
Xbox 360 & Xbox One controllers work right out of the box when plugged in.
Playstation DualShock 4 / DualSense controllers require DS4Windows software.
PC Controls[edit | edit source]
Primary & Secondary Gauntlet hand can be swapped in the settings.
|Levitate||Space Bar (Hold)|
|Toggle Auto Run||=|
|Emote Page Scroll||G (Hold) + Scroll Wheel|
|Cast Primary Spell||Left Mouse Button|
|Cast Primary Sorcery||Q|
|Aim Primary Spell Sorcery||Q (Hold)|
|Cast Secondary Spell||Right Mouse Button|
|Cast Secondary Sorcery||E|
|Aim Secondary Sorcery||E (Hold)|
|Pick up / Use||F|
|Swap Item / Recall||F (Hold)|
|Ping Place / Deny||Middle Mouse Button|
|Ping Danger / Confirm||Middle Mouse Button (Hold)|
|Move Spawn Portal - Player||Left Mouse Button (On Portal)|
|Move Spawn Portal - Party||Right Mouse Button (On Portal)|
|Push to Talk||V|
|Show / Hide Minimal UI||Ctrl+Shift+X|
|Show / Hide UI||Ctrl+Shift+Z|
|Show / Hide
Inventory & Skill Menu
|Active Hot Key||Z|
|Change Active Hot Key||Scroll Wheel|
|Use / Swap Item - Slot 1||1|
|Use / Swap Item - Slot 2||2|
|Use / Swap Item - Slot 3||3|
|Use / Swap Item - Slot 4||4|
|Drop Item - Slot 1||Ctrl+1|
|Drop Item - Slot 2||Ctrl+2|
|Drop Item - Slot 3||Ctrl+3|
|Drop Item - Slot 4||Ctrl+4|
|Main Menu (Exit / Back)||Escape|
|Main Menu (Confirm)||Enter|
|Gameplay • Game Modes • Spells & Sorceries • Equipment • Classes|
Cosmetics • Leagues • Talents • Status Effects • Class Strategies
Progression • Chapters • Lore • Garrick's Journal
Concept Art • Founder Packs • Patch Notes • Archives