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Leagues is Spellbreak's ranked system for the Dominion game mode, it serves to give players a sense of mastery and progression.

League Standing Screen

League Badge Legend.png

At the core of the system are six different Leagues: Bronze, Silver, Gold, Platinum, Diamond, & Legend. Each divided up into ten Tiers.

Advancing through a tier requires earning a certain number of Crowns.pngCrowns White.png Crowns by obtaining Accolades in a match.

In Silver League and above, entering a ranked match incurs a fixed Crown Entry Cost. This requires the player to perform well and earn a lot of Accolades, lest they risk demoting to a lower Tier.
However, players cannot drop below Tier 5 in each League once its reached.

Crowns Table
Icon League Crowns.pngCrowns White.png Crowns Cost Crowns.pngCrowns White.png Crowns Cost Crowns.pngCrowns White.png Crowns Required Per Tier
Tier 10 Tier 9 Tier 8 Tier 7 Tier 6 Tier 5 Tier 4 Tier 3 Tier 2 Tier 1 Total
League Badge Bronze.png League Badge Bronze.png Bronze 0 1.000 1.500 2.000 2.500 3.000 3.000 3.000 3.000 3.000 3.000 25.000
League Badge Silver.png League Badge Silver.png Silver 500 (10 - 6)
1.000 (5 - 1)
4.000 6.000 6.000 6.000 6.000 8.000 8.000 8.000 8.000 8.000 68.000
League Badge Gold.png League Badge Gold.png Gold 1.500 4.000 6.000 8.000 8.000 8.000 8.000 8.000 8.000 8.000 8.000 74.000
League Badge Platinum.png League Badge Platinum.png Platinum 1.800 4.000 6.000 8.000 10.000 10.000 10.000 10.000 10.000 10.000 10.000 88.000
League Badge Diamond.png League Badge Diamond.png Diamond 1.800 4.000 6.000 8.000 12.000 12.000 12.000 12.000 12.000 12.000 12.000 102.000
League Badge Legend.png
Legend 1.800

Dominion Accolades[]

Dominion Accolades
Icon Name Objective XP Crowns.pngCrowns White.png Crowns
Accolade 1st Place.png Accolade 1st Place.png Winner! Won the Match (Platinum+) 150 1.800
Accolade 1st Place.png Accolade 1st Place.png Winner! Won the Match (Gold) 150 1.500
Accolade 1st Place.png Accolade 1st Place.png Winner! Won the Match (Bronze & Silver) 150 1.300
Accolade Shutout.png Accolade Shutout.png Shutout Win a match in less than 8m 100 250
Accolade FullControl.png Accolade FullControl.png Total Control Team has Full Control 20 100
Accolade CaptureZone.png Accolade CaptureZone.png Laying Claim Captured a Zone 20 200
Accolade CaptureZone.png Accolade CaptureZone.png Settler Captured Two Zones 20 200
Accolade CaptureZone.png Accolade CaptureZone.png Monopoly Captured Three Zones 20 200
Accolade CaptureZone.png Accolade CaptureZone.png Mogul Captured Five Zones 20 400
Accolade DefensiveExile.png Accolade DefensiveExile.png Backstop Defensive Exile 1 20 175
Accolade DefensiveExile.png Accolade DefensiveExile.png Holding the Line Defensive Exile 2 20 175
Accolade DefensiveExile.png Accolade DefensiveExile.png Brick Wall Defensive Exile 3 20 175
Accolade DefensiveExile.png Accolade DefensiveExile.png Immovable Object Defensive Exile 5 20 450
Accolade CaptureExile.png Accolade CaptureExile.png Tip of the Spear Offensive Exile 1 20 175
Accolade CaptureExile.png Accolade CaptureExile.png Press the Advantage Offensive Exile 2 20 175
Accolade CaptureExile.png Accolade CaptureExile.png No Quarter Offensive Exile 3 20 175
Accolade CaptureExile.png Accolade CaptureExile.png Unstoppable Force Offensive Exile 5 20 450
Accolade First Exile.png Accolade First Exile.png First Exile Exiled 1 Enemy 5 125
Accolade Exile.png Accolade Exile.png Two Down Exiled 2 Enemies 5 125
Accolade Exile.png Accolade Exile.png Three Out Exiled 3 Enemies 5 125
Accolade Exile.png Accolade Exile.png Banisher Exiled 5 Enemies 5 250
Accolade Exile.png Accolade Exile.png Decaxile Exiled 10 Enemies 5 500
Accolade Exile.png Accolade Exile.png The Hunger Exiled 15 Enemies 5 700
Accolade Damage.png Accolade Damage.png Warming Up Dealt 50 Damage 50 10
Accolade Damage.png Accolade Damage.png First Blood Dealt 100 Damage 225 25
Accolade Damage.png Accolade Damage.png Damage Dealer Dealt 200 Damage 200 25
Accolade Damage.png Accolade Damage.png Putting in the Work Dealt 300 Damage 175 50
Accolade Damage.png Accolade Damage.png Combatant Dealt 500 Damage 150 75
Accolade Damage.png Accolade Damage.png Merciless Dealt 700 Damage 125 100
Accolade Damage.png Accolade Damage.png Pain Train Dealt 1000 Damage 100 200
Accolade Damage.png Accolade Damage.png Relentless Dealt 2000 Damage 75 200
Accolade Damage.png Accolade Damage.png Endbringer Dealt 3000 Damage 50 200
Accolade Damage.png Accolade Damage.png Ultimate Battlemage Dealt 5000 Damage 25 200
Accolade SoloCapture.png Accolade SoloCapture.png Lone Wolf Captured a Zone Solo (Gold and below) 50 200
Accolade VowguardExile.png Accolade VowguardExile.png Target Practice Exiled 5 Vowguards (Silver & Bronze) 10 50
Accolade VowguardExile.png Accolade VowguardExile.png Vow Down Exiled 10 Vowguards (Silver & Bronze) 10 50
Accolade VowguardExile.png Accolade VowguardExile.png Vowguard Farmer Exiled 15 Vowguards (Silver & Bronze) 10 50
Accolade VowguardExile.png Accolade VowguardExile.png Get Vowta Here Exiled 20 Vowguards (Silver & Bronze) 10 100
Accolade Assist.png Accolade Assist.png First Assist Assisted 1 Exile (Silver & Bronze) 5 25
Accolade Assist.png Accolade Assist.png Second Assist Assisted 2 Exiles (Silver & Bronze) 5 25
Accolade Assist.png Accolade Assist.png Third Assist Assisted 3 Exiles (Silver & Bronze) 5 25
Accolade Assist.png Accolade Assist.png Team Player Assisted 5 Exiles (Silver & Bronze) 5 50

Seasons[]

League Seasons are tied to each Chapter, meaning they will last 10 - 12 weeks.

At the end of each Season, players are rewarded with an exclusive season-specific Title and Badge, based on their current League.

At the start of the next Season, players will have their Crowns.pngCrowns White.png Crowns reset and put in a lower League.

Matchmaking[]

Matchmaking in Dominion is based on a player’s current League and Tier, and the system will try to match up players of similar League rank.

There are no limitations preventing players of different Leagues from queueing up together as a team.

The system will factor in the ranks of all players and come up with a composite score that is used to determine which team they will be matched up against.

The system will also attempt to match up players of the same platform, and premade squads vs each other whenever possible.

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