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Fireball Spell

This is an archived page. It does not reflect the current state of Spellbreak.

One of the core aspects of combat in Spellbreak is the ability to cast spells.

Spells can be cast at the start of the match with a magic-missile like spell that only does 10 damage.

Spells can be changed by swapping gauntlets on the left and right hand.

The left hand can instantly swap by hitting the 1, 2, 3, or 4 with a gauntlet equipped in that slot.

Spells are influenced by rarity, Equipment, and selectable scrolls change the way spells. They can change the AOE, spell cast time, damage, and etc.

Gauntlet Stats[]

Frost Gauntlet.png Frost Gauntlet
Spell Name Ice Lance
Description Ice projectile, freezes ground near travel path. Holding increases damage/range. (Full at 1.5s)
Rarities Common Uncommon Rare Epic Legendary
Mana Cost 25 22 20 18 17
Base Damage 10 14 15 15 16
Fully Charged Damage 45 58 63 66 69
Sorcery Flash Freeze (Previously Blizzard)
Description Freezes people around caster after a short cast time. Frozen people take half damage.
Cooldown 10 Seconds
Fire Gauntlet.png Fire Gauntlet
Spell Name Fireball
Description Fire projectile, explodes on contact.
Rarities Common Uncommon Rare Epic Legendary
Mana Cost 25 22 20 18 17
On Hit Damage 30 39 42 44 45
Minimum Blast Damage 10 10 10 10 10
Sorcery Flamewall
Description Wall of flame perpendicular to caster. Damages people standing in it.
Cooldown 15 Seconds
Damage Per Second 25 (12.5 per tick)
Duration 5 Seconds
Toxic Gauntlet.png Toxic Gauntlet
Spell Name Toxic Spray (Previously Acid Spray)
Description Cluster of four projectiles, damage on hit. Creates pools of poison upon landing.
Rarities Common Uncommon Rare Epic Legendary
Mana Cost 20 18 16 15 14
Base/(Quadruple) Damage 11 (44) 13 (52) 14 (56) 15 (60) 16 (64)
Puddle DPS 15 15 15 15 15
Sorcery Toxic Cloud
Description Poison projectile, leaving a lingering cloud at site of contact.
Cooldown 10 Seconds
Damage Per Second 15 (5 per tick)
Duration 8 Seconds
Lightning Gauntlet.png Lightning Gauntlet
Spell Name Lightning Bolts (Previously Sparks)
Description Three lightning projectiles shot in rapid succession.
Rarities Common Uncommon Rare Epic Legendary
Mana Cost 27 24 21 18 15
Base/(Triple) Shot Damage 9 11 12 13 14
Triple Shot Damage 27 33 36 39 42
Sorcery Lighting Strikes
Description Create a zone where lighting strikes will happen over the duration.
Cooldown 15 Seconds
Damage Per Strike 20 (Radius Falloff)
Duration 4 Seconds
Stone Gauntlet.png Stone Gauntlet
Spell Name Shockwave (Tremors)
Description Wave of earth from caster, damage on hit. Requires to be on ground to cast.
Rarities Common Uncommon Rare Epic Legendary
Mana Cost 20 18 16 15 14
Damage 30 39 42 44 45
Sorcery Boulderfall (Previously Boulder Toss)
Description Earth projectile, grows in damage and size over time. Explodes on contact.
Cooldown 10 Seconds
On hit damage Maximum 50 Damage
Minimum radial damage 20 Damage
Wind Gauntlet.png Wind Gauntlet
Spell Name Wind Shear
Description Projectile, damage on hit. Shoot own feet for airborne jump. First cast time is slow.
Rarities Common Uncommon Rare Epic Legendary
Mana Cost 13 13 13 13 13
Damage 9 11 12 13 14
Sorcery Tornado (Previously Whirlwind)
Description Create a tornado at cast area, pulling people into it and dealing damage.
Cooldown 20 Seconds
Damage per Second 10 Damage (5 per tick)
Duration 10 Seconds

Spell Interactions[]

Sorcery → Spell ↓ Ice Fire Lightning Stone Toxic Wind
Ice X Extinguishes fire. X Freezes Boulderfall. Freezes Toxic Cloud. X
Fire Melts ice and turns into steam. X X Ignites Boulderfall Ignites toxic cloud into Dragon fire. Ignites tornado. Tornado loses power to pull, but increases in damage and area of effect.
Lightning Electrifies ice on the floor. X X X Electrifies toxic cloud. Electrifies the tornado. Tornado is charged and stuns people that touch it.
Stone Smashes ice. Shockwave extends the fire. Disrupts shockwave. X X X
Toxic Turns ice into poison. Turns fire into Dragonfire. Electrocutes poison. Stuns people near it. X X Tornado becomes toxified, increasing in area of effect.
Wind Destroys ice in the radius of the tornado. Extinguishes any fire around tornado. X X Dissipates toxic cloud with three wind shears. X

Footnotes[]

  • Steam - 9 Damage per second.
  • Dragonfire- 20 per tick. (40 per second).
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