This is an archived page. It does not reflect the current state of Spellbreak. |
In Spellbreak players can unlock unique Talents to use in combat. They serve to enable build customization and enhance a player's playstyle.
The talents are divided into three categories: Mind, Body and Spirit.
Players have a total of 6 Talent Points they can spend on 1 talent per category.
Picking none of the Talents in a category is also an option.
Talents are active from the beginning of a match and may be upgraded up to 3 times, indicated by the small circles around their icon.
They are upgraded by reading Scrolls of the same category as a selected talent.
(E.g. reading a Body Scroll will upgrade the player's chosen talent from the Body category.)
Scrolls are primarily found in Chests, and exiled players will drop one they have read at random.
Only three talents are unlocked by default, the rest are unlocked by reaching Mastery Rank 3 or 6 with a specific Class.
Once unlocked they may be used with any Class.
Icon | Name | Point Cost | Unlocks At | Description |
Mind | ||||
Focused Mana | 1 | With at least 80% Mana: Spell Damage +15/18/20/30% | ||
Spellslinger | 1 | Tempest Rank 6 | Store extra Gauntlets and Runes in your Inventory. Sorcery Cooldown: -5/8/10/15% | |
Runic Fluency | 2 | Conduit Rank 3 | Max Rune Charge: +1 Rune Cooldown: -5/7/10/15% | |
Tracking | 2 | Frostborn Rank 3 | On Spell Hit: Outlines target for you and your squad for 3/3.5/4/6s. Reveals target through walls, terrain and Invisibility. | |
Harmony | 3 | Toxicologist Rank 6 | Immune: Slow, Freeze, Shock Incoming Damage Reduction: 5/7/10/15% | |
Body | ||||
Dexterity | 1 | Tempest Rank 3 | Jump Height: +25% Levitation Mana Cost: -15/18/20/30% | |
Scavenging | 1 | Conduit Rank 6 | On Exile Opponent: Restore 25/30/35/50 Health and Armor. | |
Fervor | 2 | Spell Cast Speed: +15/18/20/25% | ||
Finders Keepers | 2 | Stoneshaper Rank 3 | Chance to find Scrolls: +50/75/100/150% | |
Fortitude | 3 | Pyromancer Rank 6 | Create a barrier that absorbs one source of damage before reforming. Cooldown: 60/50/45/30s | |
Spirit | ||||
Escapist | 1 | On Damage Taken: Run Speed +3/4/5/7 (5s) | ||
Recklessness | 1 | Frostborn Rank 6 | On No Armor: Spell Damage +15/18/20/25% On No Armor: Mana Cost -15/18/20/25% | |
Recovery | 2 | Stoneshaper Rank 6 | On Health Damage: Regenerate 50% of damage taken over 12/10/8/6s | |
Thirsty | 2 | Toxicologist Rank 3 | Potion and Shard Consume Speed: +50/60/75/100% Potions and Shards affect nearby teammates for 50%. (30 m) | |
Vital Stone | 3 | Pyromancer Rank 3 | On Disruption (once): Resurrect with 10/25/35/50 Health. Immune for 4s after Resurrection. Reading a Spirit Scroll refreshes the Talent. |
Archives | Archives |
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Classes 3.1 • 2.1 • 1.0 • .38 • .30 • .28 .20 • .19 • .17 • .16 • .14 • Pre-.14 Equipment 3.1 • 2.1 • 1.2 • 1.0 • .38 • .35 .28 • .25 • .24 • .20 • .17 • .14 Spells & Sorceries 3.1 • 2.1 • 1.2 • .38 • .28 • .19 Talents 3.1 • 2.1 • 1.2 • 1.0 • .38 Cosmetics .41 • .36 • .28 |