
- Recovery nerfed from 50% to 35% health regeneration
- Vital Stone now grants +25% Run Speed while active.
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This is an archived page. It does not reflect the current state of Spellbreak. |
In Spellbreak players can unlock unique Talents to use in combat. They serve to enhance build customization and different playstyles.
The talents are divided into three categories: Mind, Body and Spirit.
Players have a total of 6 Talent Points they can spend on 1 talent per category.
Picking none of the Talents in a category is also an option.
Talents are active from the beginning of a match and may be upgraded up to 3 times, indicated by the small circles around their icon.
They are upgraded by reading Scrolls of the same category.
(E.g. reading a Body Scroll will upgrade the player's chosen talent from the Body category.)
Scrolls are primarily found in Chests, but enemy Breakers will also drop one they have read at random when exiled.
Six talents are unlocked by default, the rest are unlocked by reaching Mastery Rank 3 or 6 with a specific Class.
Once unlocked they may be used with any Class.
Icon | Name | Point Cost | Unlocks At | Description |
Mind | ||||
Focused Mana | 1 | With at least 80% Mana: Spell Damage +15/18/20/30% | ||
Spellslinger | 1 | ![]() |
Store extra Gauntlets and Runes in your Inventory. Sorcery Cooldown: -5/8/10/15% | |
Runic Fluency | 2 | ![]() |
Max Rune Charge: +1 Rune Cooldown: -5/7/10/15% | |
Tracking | 2 | ![]() |
On Spell Hit: Outlines target for you and your squad for 3/3.5/4/6s. Reveals target through walls, terrain and Invisibility. | |
Harmony | 3 | ![]() |
Immune: Slow, Freeze, Shock Incoming Damage Reduction: 5/7/10/15% | |
Vigor | 3 | Max Health: +25/30/35/50 | ||
Body | ||||
Dexterity | 1 | ![]() |
Jump Height: +25% Levitation Mana Cost: -15/18/20/30% | |
Finders Keepers | 1 | ![]() |
Chance to find Potions from Chests: +25% Chance to find Scrolls from Chests: +50/75/100/150% | |
Fortitude | 2 | ![]() |
Create a barrier that absorbs one source of damage before reforming. Cooldown: 60/50/45/30s | |
Scavenging | 2 | ![]() |
On Exile Opponent: Restore 25/30/35/50 Health and Armor. | |
Fervor | 3 | Spell Cast Speed: +15/18/20/25% | ||
Foresight | 3 | See Future Storms and Mana Vaults See Enemies on the Minimap every 10/9/8/5s (100 m) | ||
Spirit | ||||
Escapist | 1 | Run Speed +3 On Damage Taken: Run Speed +1/2/3/5 (5s) | ||
Recklessness | 1 | ![]() |
On No Armor: Spell Damage +15/18/20/25% On No Armor: Mana Cost -15/18/20/25% | |
Recovery | 2 | ![]() |
On Health Damage: Regenerate 35% of damage taken over 12/10/8/6s | |
Thirsty | 2 | ![]() |
Potion and Shard Consume Speed: +35/50/65/90% Consumables replenish health and armor of nearby teammates for 50% as well. (30 m) | |
Ambidextrous | 3 | Gain Level 1 Skill of Offhand Gauntlet's Class Offhand Spell Mana Cost: -5/10/15/25% | ||
Vital Stone | 3 | ![]() |
On Disruption (once): Resurrect with 10/25/35/50 Health. Immune and +25% Run Speed for 4s after Resurrection. Reading a Spirit Scroll refreshes the Talent. |
Archives | Archives |
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Classes 3.1 • 2.1 • 1.0 • .38 • .30 • .28 .20 • .19 • .17 • .16 • .14 • Pre-.14 Equipment 3.1 • 2.1 • 1.2 • 1.0 • .38 • .35 .28 • .25 • .24 • .20 • .17 • .14 Spells & Sorceries 3.1 • 2.1 • 1.2 • .38 • .28 • .19 Talents 3.1 • 2.1 • 1.2 • 1.0 • .38 Cosmetics .41 • .36 • .28 |