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Spellbreak Wiki
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pages
Explore
Main Page
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Interactive Maps
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About the Game
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Chapter 1
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Spellbreak Lore
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Talents (Patch 2.1)
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Talents (Patch 2.1)
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[[File:Talent Select.png|375px|thumb|right|<center>'''Talent Selection Screen'''</center>]] <!--DESKTOP--> <div class="nomobile"> <div style="background: rgba(0, 0, 0, 0.05); border: 1px solid #f6bd68; float: right;"> <div style="{{Linear_Gradient|top|rgba(246, 189, 104, 0.7), rgba(246, 189, 104, 0)}}; text-align: center; font-size:125%">'''Notable changes from previous patch'''</div> *'''Recovery nerfed from 50% to 35% health regeneration''' *Vital Stone now grants +25% Run Speed while active. </div></div>{{Archive}} In [[Spellbreak]] players can unlock unique '''Talents''' to use in [[Gameplay|combat]]. They serve to enhance [[Classes/Strategies|build customization]] and different playstyles. The talents are divided into three categories: '''Mind''', '''Body''' and '''Spirit'''. <br> Players have a total of 6 Talent Points they can spend on 1 talent per category. <br> Picking none of the Talents in a category is also an option. Talents are active from the beginning of a match and may be upgraded up to 3 times, indicated by the small circles around their icon. <br> They are upgraded by reading [[Scroll|<span style="color:black">'''Scrolls'''<span>]] of the same category. <br> (E.g. reading a [[File:Body_Scroll.png|25x25px]] '''Body Scroll''' will upgrade the player's chosen talent from the '''Body''' category.) Scrolls are primarily found in [[File:Gauntlet_Chest_New.png|25x25px|link=Equipment#Chests]] [[Equipment#Chests|Chests]], but enemy Breakers will also drop one they have read at random when [[Status Effects#Channels|exiled]]. <br> Six talents are unlocked by default, the rest are unlocked by reaching Mastery Rank 3 or 6 with a specific [[Classes|Class]]. <br> Once unlocked they may be used with any [[Classes|Class]]. {{Talents_2.1 <!--...........................................................................................Parameters..........................................................................--> |Mind 1 Name=Focused Mana|Mind 1 Cost=1 |Mind 1 Desc=With at least 80% [[Mana]]: Spell Damage +15/18/20/30% |Mind 2 Name=Spellslinger|Mind 2 Cost=1|Mind 2 Class=Tempest|Mind 2 Rank=6 |Mind 2 Desc=Store extra [[Spells & Sorceries#Gauntlets|Gauntlets]] and [[Runes]] in your Inventory.<br>Sorcery Cooldown: -5/8/10/15% |Mind 3 Name=Runic Fluency|Mind 3 Cost=2|Mind 3 Class=Conduit|Mind 3 Rank=3 |Mind 3 Desc=Max [[Runes|Rune]] Charge: +1<br>[[Runes|Rune]] Cooldown: -5/7/10/15% |Mind 4 Name=Tracking|Mind 4 Cost=2|Mind 4 Class=Frostborn|Mind 4 Rank=3 |Mind 4 Desc=On Spell Hit: [[Outline|<span style="color:black"><span style="text-shadow: 0.03em 0.03em 0em black">'''Outlines'''</span></span>]] target for you and your squad for 3/3.5/4/6s.<br>Reveals target through walls, terrain and [[Invisibility|<span style="text-shadow: 0.03em 0.03em 0em black;"><span style="color:black;">'''Invisibility'''</span></span>]]. |Mind 5 Name=Harmony|Mind 5 Cost=3|Mind 5 Class=Toxicologist|Mind 5 Rank=6 |Mind 5 Desc=Immune: {{TextLink|Color=black|Shadow=0em|Text=Slow}}, {{TextLink|Color=#7af1f1|Shadow=0.18em|Text=Freeze}}, [[Shock|<span style="color:#2561b4"><span style="text-shadow: 0.03em 0.03em 0em black">'''Shock'''</span></span>]]<br>Incoming Damage Reduction: 5/7/10/15% |Mind 6 Name=Vigor|Mind 6 Cost=3 |Mind 6 Desc=Max Health: +25/30/35/50 |Body 1 Name=Dexterity|Body 1 Cost=1|Body 1 Class=Tempest|Body 1 Rank=3 |Body 1 Desc=Jump Height: +25%<br>[[Levitate|Levitation]] Mana Cost: -15/18/20/30% |Body 2 Name=Finders Keepers|Body 2 Cost=1|Body 2 Class=Stoneshaper|Body 2 Rank=3 |Body 2 Desc=Chance to find [[Equipment#Consumables|Potions]] from [[Equipment#Chests|Chests]]: +25%<br>Chance to find [[Scrolls]] from [[Equipment#Chests|Chests]]: +50/75/100/150% |Body 3 Name=Fortitude|Body 3 Cost=2|Body 3 Class=Pyromancer|Body 3 Rank=6 |Body 3 Desc=Create a barrier that absorbs one source of damage before reforming.<br>Cooldown: 60/50/45/30s |Body 4 Name=Scavenging|Body 4 Cost=2|Body 4 Class=Conduit|Body 4 Rank=6 |Body 4 Desc=On Exile Opponent: Restore 25/30/35/50 Health and Armor. |Body 5 Name=Fervor|Body 5 Cost=3 |Body 5 Desc=Spell Cast Speed: +15/18/20/25% |Body 6 Name=Foresight|Body 6 Cost=3 |Body 6 Desc=See Future [[Spellstorm|Storms]] and [[Equipment#Chests|Mana Vaults]]<br>See Enemies on the Minimap every 10/9/8/5s (100 m) |Spirit 1 Name=Escapist|Spirit 1 Cost=1 |Spirit 1 Desc=Run Speed +3<br>On Damage Taken: Run Speed +1/2/3/5 (5s) |Spirit 2 Name=Recklessness|Spirit 2 Cost=1|Spirit 2 Class=Frostborn|Spirit 2 Rank=6 |Spirit 2 Desc=On No Armor: Spell Damage +15/18/20/25%<br>On No Armor: [[Mana]] Cost -15/18/20/25% |Spirit 3 Name=Recovery|Spirit 3 Cost=2|Spirit 3 Class=Stoneshaper|Spirit 3 Rank=6 |Spirit 3 Desc=On Health Damage: Regenerate 35% of damage taken over 12/10/8/6s |Spirit 4 Name=Thirsty|Spirit 4 Cost=2|Spirit 4 Class=Toxicologist|Spirit 4 Rank=3 |Spirit 4 Desc=Potion and Shard Consume Speed: +35/50/65/90%<br>Consumables replenish health and armor of<br>nearby teammates for 50% as well. (30 m) |Spirit 5 Name=Ambidextrous|Spirit 5 Cost=3 |Spirit 5 Desc=Gain Level 1 Skill of Offhand Gauntlet's [[Classes|Class]]<br>Offhand Spell [[Mana]] Cost: -5/10/15/25% |Spirit 6 Name=Vital Stone|Spirit 6 Cost=3|Spirit 6 Class=Pyromancer|Spirit 6 Rank=3 |Spirit 6 Desc=On [[Disruption]] (once): Resurrect with 10/25/35/50 Health.<br>Immune and +25% Run Speed for 4s after Resurrection.<br>Reading a Spirit Scroll refreshes the Talent. }} {{NavBox}} {{NavBox_Archive}} [[Category:Chapter 1| ]]
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